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  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zkieve View Post
    Whil i agree with some points you make crafts are 90% more useful when you have them at maxed level , that being by skills or by specialization.The only "good" a low ranked crafter can take advantage of is repairs, low level gear making is not a +.Especially as time passes.a maxed crafter will be 90% more usefull than 1 (even a few levels under) most cases.
    going to tell you just like I told the OP, chances are, they aren't going to limit your levels, but will instead limit what you can make and what abilities/traits you can use. A "mastered" class may have some insane ability that lets your next 20 synths be auto success...you never know.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by Dubont View Post
    going to tell you just like I told the OP, chances are, they aren't going to limit your levels, but will instead limit what you can make and what abilities/traits you can use. A "mastered" class may have some insane ability that lets your next 20 synths be auto success...you never know.
    And how would you feel if you could only master CON?
    (0)

  3. #3
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Darium View Post
    And how would you feel if you could only master CON?
    considering I would have the option to master any class that I wanted, I wouldn't be upset =) Again, we don't even know what they mean by "master."
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #4
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Darium View Post
    And how would you feel if you could only master CON?
    THANK YOU!!!!
    (0)

  5. #5
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DNO View Post
    THANK YOU!!!!
    Yes, that would be exactly my feelings. Thank you.
    (0)

  6. #6
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Dubont View Post
    going to tell you just like I told the OP, chances are, they aren't going to limit your levels, but will instead limit what you can make and what abilities/traits you can use. A "mastered" class may have some insane ability that lets your next 20 synths be auto success...you never know.
    Sorry , 1 max per class is 1 max per class, on the crafting world is maxed or nothing.I honestly dont see the difference of having 1 person with super mega specialization on lets say blacksmith vs 1 without it.Or 1 person lv 50 blacksmith and another lv 70.in the end is the same thin.

    I understand people want to be "positive" but lets be realistic , this is almost 90% going to be a copy paste job from 11, based on what been going around lately and the limited/time/resources.
    (0)

  7. #7
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zkieve View Post
    Sorry , 1 max per class is 1 max per class, on the crafting world is maxed or nothing.I honestly dont see the difference of having 1 person with super mega specialization on lets say blacksmith vs 1 without it.Or 1 person lv 50 blacksmith and another lv 70.in the end is the same thin.

    I understand people want to be "positive" but lets be realistic , this is almost 90% going to be a copy paste job from 11, based on what been going around lately and the limited/time/resources.
    A r75 BSM "master" and a r75BSM with GLD"master" will still be comparable in use. One will just be able to do certain things that the other cannot, but the chances of both being able to repair rank appropriate gear is still pretty high
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Dubont View Post
    A r75 BSM "master" and a r75BSM with GLD"master" will still be comparable in use. One will just be able to do certain things that the other cannot, but the chances of both being able to repair rank appropriate gear is still pretty high
    My beef was never towards repair , rather than having to pay for access to a different craft .maxed/specialization/whatever name want to put it.

    lets say a goldsmith 75 and a blacksmith 75 are comparable in use to.is not the point im bringing here.
    The point is the game have been advertised and 1 of its strongest selling points apart from being a FFIP, is having everything in 1 char.

    Limiting people to 1 maxed (whatever name you want to give it) per char , means if you re-roll you can have an advantage , as long as you pay the extra irl fee.

    Speculation? Not likely, especially coming from a game so close to another game who did exactly the same thing.Speculation , hardly.
    (0)