Quote Originally Posted by Yimiko View Post
Armory chest, multiclassing, crossclass skills, the game was designed so that you could and should change classes freely, not get stuck in a single role. Relics throw all of that out the window. You have to grind as the one class you want to finish your relic on for months, and if you wanted all classes powered up with this...There are just so many ways this content could quickly and easily be brought in line with the original concept of the game. Made more for fun and less as a torture test. I see no sense in it remaining as it is.

I completely agree with this. I'm doing my best to upgrade my gear so that I can finally "complete" WHM and move on to another class. Obviously new content will come out and my WHM will lag behind, but the grind for Relic weapons is preventing me from enjoying anything else about this game. It seems silly to me that they would create such a massive game, but have things in place to prevent you from playing it properly.