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  1. #21
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by LeafRobelle View Post
    I completely agree with this. I'm doing my best to upgrade my gear so that I can finally "complete" WHM and move on to another class. Obviously new content will come out and my WHM will lag behind, but the grind for Relic weapons is preventing me from enjoying anything else about this game. It seems silly to me that they would create such a massive game, but have things in place to prevent you from playing it properly.
    Then you're just not the kind of player the relic quest line is done for. This is an mmo, huge parts of the player base are expected to no-life it, and they do.

    FC friend of mine - blm main for a long time - decided to go monk this patch cycle, because his new static needed one. ~14 days later he went into fcob with his kaiser claws.

    The whole point is, if you don't give people content they can no-life, you will lose their subs until the next update (or completely). SE pretends they're okay with this, but of course they're not.

    If you feel like relic is keeping you from doing stuff you would actually enjoy more but still keep doing relic, you're playing the game wrong. Just get your HA/upgraded shiva ex wep, they're more than good enough for now, then get one of the new tome weps once they're available outside of fcob (probably 8 days from now) or even get it in fcob if you're doing it.
    (0)

  2. #22
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Maero View Post
    snip
    Dreadwyrm weapons are subject to the same RNG as any other coil drops. Therein lies the fallacy of your argument.

    The whole point of the relic weapon (now zodiac weapon) is to offer an always-guaranteed (well given the RNG-heavy Atma/Zodiac phase even this isn't true anymore) alternative.Why do we need alternatives? Because you could run FCoB 12,459 times and NEVER see your weapon drop. That's the nature of RNG, there is never any guarantee. That's the point of the Relic/Zodiac. It's a, "hey, looks like coil RNG is screwing you over, at least you've got something from all your hard work that will still be viable in 9 months (assuming you put the time in to upgrade it)" weapon. It's no more a trophy than any other weapon in the game. It's simply an alternative.
    (2)

  3. #23
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    I still see people getting stuck in coil T5, not even mentioning T9, not necessarily because of lacking skills or effort, but because they can't find decent people to run hard content with. Relics may serve to help with Coil RNG, as Velox mentioned - but not only that. They require a single-handed (?) effort rather than a group effort, and that's what makes them "easier" to get. An alternative necessary for those who don't have other people backing them up - which I believe is what Fran said before.
    (2)

  4. #24
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Yimiko View Post
    With that i110 you can get into better content that can offer better weapons. CT3 is inbound. You can already get the shiva weapons, which are hardly a bad option. And it's not like we are talking about 125 on all your gear, just the weapon. Weapon will impact damage, healing(not necessarily for scholars), and aggro more than any other one piece, but the difference between all 120 with shiva weapon and all 120 with zodiac is minimal. The difference in the time and effort it takes to acquire is not.
    And this only makes older content relevant for a short time while the people who capped their weapon in the previous step rush the new step. After that, it's just as irrelevant. I would say it has failed in this regard.
    what?
    upgrading my books have always seemed to boost both mine and selene's heals
    (0)

  5. #25
    Player
    theguf's Avatar
    Join Date
    Sep 2011
    Posts
    14
    Character
    Aedien Greyfael
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Relics in 11 and games like Gw2 are much harder to get.
    (0)

  6. #26
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    For me it's mainly been about having some progression in a small window of time. When I was doing my relic I had maybe two hours every other day to do something, an hour before work before going out the door for work..or if I had some extra time during lunch. During those periods I didn't have the time to sit there as a DPS for 30 / 40 minutes waiting for duty finder to come up or waiting for party finder go fill up. Sometimes they do fill up fast that's true, other times it takes forever...people dropping, going AFK. Then you finally run and might not get a win or drop which is just time wasted.

    There's a chance that your item can drop and you get into a quick party which is great. But other times, when I have 45 minutes of free time to spare I can go do a few maps. Light farming has been the tougher part, I have to wait to see what the rest of the server is doing and I slowly get there. Time is freeing up luckily, so I don't think i'll have so much of an issue.

    I know this also goes against the fun grind of doing older dungeons and content for a small % of drops. Though I am lucky enough to have a few friends in this game who wouldn't mind trying out a run or two with me during my spare time. I won't get my final relic as soon as the guy who plays 10 hours, but I look at it as a 3 month period to get something done. Whether I get it done in a week or 2 months, the stats will be the same and I'll be happy.
    (0)
    Last edited by Leigaon; 01-21-2015 at 11:09 PM.

  7. #27
    Player
    erasure25's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    36
    Character
    Erasure Targaryen
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    This fucked up RNG that they seem to love means that if you only have 1 or 2 hours to play, you could play every day for a year and NEVER make any progress towards getting a relic. You either get a drop or don't and chances are that you won't get the drop (since each run is individually a small chance to get a drop). I can't fathom why these assholes don't program into the gameplay increased odds of getting a drop after X number of dungeons runs without getting a drop. The worst part is that SE basically laughs at you for complaining about RNG.. They just seem to go "oh well, hahahahaha... so-and-so got relic in 1 day so its possible keep playing! please look forward to it!" I must say my interest in this game is waning because of this and also because a lot of people I know have quit over this stupid RNG....
    (0)

  8. #28
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Yimiko View Post
    I've been going after one for a while, and I just cant take it anymore. A third of the way through alexandrite, it's taken more than a month to get this far, and I just can't take it anymore. I can't do anything else with my limited time in the game BUT pursue this one weapon, and it's nowhere near the "ultimate" weapon I can have, leaving all others in the dust. There's always something of the same strength that comes along and takes no time to get. It's been nothing but a frustrating chore and I simply can't see beating my head against the wall for it anymore. So my question is "what was the original intent behind this content, and has it lived up to that intent in any way?"
    There's a philosophy I've seen used in other MMO games that this seems to follow as well. That is:
    You have 2 avenues for obtaining the game's most desirable rewards:
    - high difficulty encounters, or
    - extreme repetition of lower difficulty steps

    Relic quest obviously aims for the 2nd part. Poetics Tomestones would be another example. FCoB represents the 1st part, for now.

    If I were advising newer players, I would tell them to largely stay away from the relic quest. Maybe spend a bit of time when not able to do other, higher-value things, but avoid spending large % of time on relic. Get a static and raid coil+primals, or Poetics tomes and CT/ST/WoD outside of raid time.

    Only reason I have Ragnarok currently is because I have had enough time on the side starting back in 2.0 to do that. And also my raid group likes to give coil weapon tokens to DPS first, which means I have a month or 2 to work on relic before an equal or better raid weapon finds it's way into my hand.
    (0)

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