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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    The summary summarized away the clarifications. Here's the gist:

    While it won't be implemented right away, we're working on the FC crafting for the expansion at the moment, and within that, we are developing things for the mid-level players. And then in addition, in the next raid content (the one after the Final Coils), we're planning to have two difficulties "Hard" and "Normal" go online at the same time. If we look at the currently available content, it would be like taking the current Coils raid, make it easier, and call it the Normal mode. It will be something easier than the Final Coils people are doing right now. But Hard mode would also be harder than the current Final Coils as well. So start from the current difficulty, then replace it with one that is slightly easier, and another one that is slightly harder. So by providing contents of differing difficulty at the same time, players can find the content that matches their play skill.

    That's roughly what I get from the actual video.
    (0)

  2. #2
    Player
    ladyJ's Avatar
    Join Date
    Dec 2013
    Posts
    179
    Character
    Lady Jasmine
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Zfz View Post
    The summary summarized away the clarifications. Here's the gist:

    While it won't be implemented right away, we're working on the FC crafting for the expansion at the moment, and within that, we are developing things for the mid-level players. And then in addition, in the next raid content (the one after the Final Coils), we're planning to have two difficulties "Hard" and "Normal" go online at the same time. If we look at the currently available content, it would be like taking the current Coils raid, make it easier, and call it the Normal mode. It will be something easier than the Final Coils people are doing right now. But Hard mode would also be harder than the current Final Coils as well. So start from the current difficulty, then replace it with one that is slightly easier, and another one that is slightly harder. So by providing contents of differing difficulty at the same time, players can find the content that matches their play skill.

    That's roughly what I get from the actual video.
    Thank you... so basically it has nothing to do with crafting just lowering the levels of current dungeons as it will be old and lower level content, if i understand you right.
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  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ladyJ View Post
    Thank you... so basically it has nothing to do with crafting just lowering the levels of current dungeons as it will be old and lower level content, if i understand you right.
    Alexander normal - midcore (a bit easier than current final coil)
    Alexander hard - hardcore (a bit harder than current final coil)

    This is what i have understand
    (0)