Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24
  1. #11
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Thistledown View Post
    Ok I'm a dummy but why is warrior's tp consumption significantly slower in defiance? Inner Beast is just one in every eight gcd, right?
    It adds up alot, really. When you're doing really long fights, especially ones with no real breaks to regen TP, you're gonna do alot of 1 2 3 combos, and that gives alot of IB pops over time.
    (0)
    Last edited by TheodoreMcIntyre; 01-03-2015 at 11:27 AM.

  2. #12
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    I only use it when the mob is about to jump away for a bit
    like titan, or the last boss on stone vigil
    (0)

  3. #13
    Player
    Grahf4441's Avatar
    Join Date
    Jun 2012
    Posts
    16
    Character
    Grahf Xeno
    World
    Behemoth
    Main Class
    Marauder Lv 60
    I'm no math whiz so this might be a little off; Alistaire is comparing the third hit of a combo to a single attack that can be used at any time. HS(150p) >> SS(200p) >> BB(280p) = 630p * 1.1 = 693p with SE applied. 693 / 3 GCD = 231p per GCD whereas fracture still remains 310p with SE applied for 1 GCD. I've spent substantial amounts of time on the target dummy and I can say without a doubt using fracture correctly will be more than a .3% DPS increase.
    (0)

  4. #14
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    In a vacuum, fracture is meh. In a real encounter it is pretty decent.

    There are so many times while tanking or OTing, that a boss or mob will become immune, run away, fly away, teleport, require me to pick up adds, blah blah blah, ect. Every time this happens if you know the fight, you should be applying fracture right before. (unless the ability wipes dots) If I am about to go run and pick up an add, it adds a substantial amount of dps if i apply fracture right before i do so. Because now I am dpsing adds AND fracture is still applying damage to the boss. Obviously you don't want to break a skill chain to do this, but you should know the fight well enough to time it up.

    Hope that helps.
    (3)
    Hoarders gonna Horde.

  5. #15
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Fracture is a PPS increase for Warriors regardless.

    Excluding SP rotation because that's shit. Where:

    BB = BB combo
    SE = SE combo
    IB = Inner Beast
    FR = Fracture

    Defiance On
    BB SE FR
    BB IB SE FR
    BB SE IB FR
    = 147.4 PPS

    BB SE
    BB IB BB
    SE BB IB
    = 129.3 PPS

    Defiance Off

    BB SE FR
    BB SE FR
    BB SE FR
    = 137.9 PPS

    BB SE
    BB BB
    SE BB
    BB SE
    BB BB
    SE BB
    (basically x2 BBs, x1 SE)
    = 122.8 PPS

    Don't let the PPS numbers fool you btw and jump to the conclusion that defiance = more DPS. Under Defiance, you have a higher Potency Per Second due to Wrath Stacks + IB (which hits like a truck). The DPS bonus you'd receive without Defiance is substantially greater.
    (0)
    Last edited by Dervy; 01-07-2015 at 09:00 PM.

  6. #16
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Dervy View Post
    snip
    No offense, but your numbers don't make any sense. Your rotations are also off; you can't use Fracture that often (without absurd clipping), as it has a 30s duration.

    Your calculations would conclude that Fracture is in the realm of a ~12-14% pps increase, which is ridiculously high. Nobody would be questioning Fracture's worth, if that were the case.
    (0)

  7. #17
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Argyle_Darkheart View Post
    No offense, but your numbers don't make any sense. Your rotations are also off; you can't use Fracture that often (without absurd clipping), as it has a 30s duration.

    Your calculations would conclude that Fracture is in the realm of a ~12-14% pps increase, which is ridiculously high. Nobody would be questioning Fracture's worth, if that were the case.
    Actually, you're right. I forgot FR is at 30s for Warriors.

    With FR
    http://puu.sh/eck0N/e302e69860.png

    W/O FR
    http://puu.sh/eck6x/eac97aa8af.png

    Cell W9 is the rotations PPS which is plugged in, or you can check the rotation PPS stuff underneath it which are all labelled off course.

    If you're using FR with Wrath Stacks already built up, the accumulated Crits on DoTs goes OTT. So if you do it this way, then yes, it is absurd as your ticks have 30-33% chance to crit, per tick, for 10 ticks whilst infuriated and with IR, and 20-23% infuriated w/o IR. It equates to around 13.1666 PPS, lol.

    EDIT: Changes the pictures. Noticed something I did wrong and don't want to put people off.
    (0)
    Last edited by Dervy; 01-08-2015 at 02:12 AM.

  8. #18
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Dervy View Post
    Huh? It hardly seems fair to compare a rotation with Inner Beast to a rotation without it.
    (0)

  9. #19
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Argyle_Darkheart View Post
    Huh? It hardly seems fair to compare a rotation with Inner Beast to a rotation without it.
    Answer below

    Quote Originally Posted by Dervy View Post

    Don't let the PPS numbers fool you btw and jump to the conclusion that defiance = more DPS. Under Defiance, you have a higher Potency Per Second due to Wrath Stacks + IB (which hits like a truck). The DPS bonus you'd receive without Defiance is substantially greater.
    The -25% reduction is massive and hurts the DPS a lot. If Warriors could have Unchained up 100% of the time whilst in Defiance and was wearing DPS gear, a Warrior could nearly match a Monk in terms of DPS. That's how stronk Warriors are.
    (0)
    Last edited by Dervy; 01-08-2015 at 02:19 AM.

  10. #20
    Player
    Ephia's Avatar
    Join Date
    Apr 2014
    Posts
    25
    Character
    Ephia Ora
    World
    Behemoth
    Main Class
    Gladiator Lv 64
    man argyle u suk m8 #rekt
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast