It adds up alot, really. When you're doing really long fights, especially ones with no real breaks to regen TP, you're gonna do alot of 1 2 3 combos, and that gives alot of IB pops over time.
Last edited by TheodoreMcIntyre; 01-03-2015 at 11:27 AM.
I only use it when the mob is about to jump away for a bit
like titan, or the last boss on stone vigil
I'm no math whiz so this might be a little off; Alistaire is comparing the third hit of a combo to a single attack that can be used at any time. HS(150p) >> SS(200p) >> BB(280p) = 630p * 1.1 = 693p with SE applied. 693 / 3 GCD = 231p per GCD whereas fracture still remains 310p with SE applied for 1 GCD. I've spent substantial amounts of time on the target dummy and I can say without a doubt using fracture correctly will be more than a .3% DPS increase.
In a vacuum, fracture is meh. In a real encounter it is pretty decent.
There are so many times while tanking or OTing, that a boss or mob will become immune, run away, fly away, teleport, require me to pick up adds, blah blah blah, ect. Every time this happens if you know the fight, you should be applying fracture right before. (unless the ability wipes dots) If I am about to go run and pick up an add, it adds a substantial amount of dps if i apply fracture right before i do so. Because now I am dpsing adds AND fracture is still applying damage to the boss. Obviously you don't want to break a skill chain to do this, but you should know the fight well enough to time it up.
Hope that helps.
Hoarders gonna Horde.
Fracture is a PPS increase for Warriors regardless.
Excluding SP rotation because that's shit. Where:
BB = BB combo
SE = SE combo
IB = Inner Beast
FR = Fracture
Defiance On
BB SE FR
BB IB SE FR
BB SE IB FR
= 147.4 PPS
BB SE
BB IB BB
SE BB IB
= 129.3 PPS
Defiance Off
BB SE FR
BB SE FR
BB SE FR
= 137.9 PPS
BB SE
BB BB
SE BB
BB SE
BB BB
SE BB
(basically x2 BBs, x1 SE)
= 122.8 PPS
Don't let the PPS numbers fool you btw and jump to the conclusion that defiance = more DPS. Under Defiance, you have a higher Potency Per Second due to Wrath Stacks + IB (which hits like a truck). The DPS bonus you'd receive without Defiance is substantially greater.
Last edited by Dervy; 01-07-2015 at 09:00 PM.
No offense, but your numbers don't make any sense. Your rotations are also off; you can't use Fracture that often (without absurd clipping), as it has a 30s duration.
Your calculations would conclude that Fracture is in the realm of a ~12-14% pps increase, which is ridiculously high. Nobody would be questioning Fracture's worth, if that were the case.
Actually, you're right. I forgot FR is at 30s for Warriors.No offense, but your numbers don't make any sense. Your rotations are also off; you can't use Fracture that often (without absurd clipping), as it has a 30s duration.
Your calculations would conclude that Fracture is in the realm of a ~12-14% pps increase, which is ridiculously high. Nobody would be questioning Fracture's worth, if that were the case.
With FR
http://puu.sh/eck0N/e302e69860.png
W/O FR
http://puu.sh/eck6x/eac97aa8af.png
Cell W9 is the rotations PPS which is plugged in, or you can check the rotation PPS stuff underneath it which are all labelled off course.
If you're using FR with Wrath Stacks already built up, the accumulated Crits on DoTs goes OTT. So if you do it this way, then yes, it is absurd as your ticks have 30-33% chance to crit, per tick, for 10 ticks whilst infuriated and with IR, and 20-23% infuriated w/o IR. It equates to around 13.1666 PPS, lol.
EDIT: Changes the pictures. Noticed something I did wrong and don't want to put people off.
Last edited by Dervy; 01-08-2015 at 02:12 AM.
Huh? It hardly seems fair to compare a rotation with Inner Beast to a rotation without it.
Answer below
The -25% reduction is massive and hurts the DPS a lot. If Warriors could have Unchained up 100% of the time whilst in Defiance and was wearing DPS gear, a Warrior could nearly match a Monk in terms of DPS. That's how stronk Warriors are.
Last edited by Dervy; 01-08-2015 at 02:19 AM.
man argyle u suk m8 #rekt
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