Results 1 to 10 of 31

Thread: Limit breaks.

Hybrid View

  1. #1
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    There is visuals are getting put to unique on LB3 that are being worked on but also bards are losing the heal LB(*cries in the corner for the lovely heal lb*). And dragoons are apparently getting a fully new LB? This was kinda weirdly put.
    (0)

  2. #2
    Player
    Ramien's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Morrigan Mieaux
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ruskie View Post
    There is visuals are getting put to unique on LB3 that are being worked on but also bards are losing the heal LB(*cries in the corner for the lovely heal lb*). And dragoons are apparently getting a fully new LB? This was kinda weirdly put.
    You've never gotten stuck in a group with two bards, have you?
    (1)

  3. #3
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ramien View Post
    You've never gotten stuck in a group with two bards, have you?
    Yes I have and still what's your point again? Unless they are unable to do their job right - which in the end is a bad player not a lack of LB it has no bearing on how fast things die 90% of the time.
    (1)

  4. #4
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ruskie View Post
    Yes I have and still what's your point again? Unless they are unable to do their job right - which in the end is a bad player not a lack of LB it has no bearing on how fast things die 90% of the time.
    This is correct. All fights in this game were designed in such a way that they are doable without the use of any Limit Break.

    If a party absolutely needs a DPS limit break to kill something, they have bad DPS.
    If a party absolutely needs a DPS limit break to make a run go 5 seconds faster, they are lazy.
    If a party WANTS a DPS limit break for the sole reason of convenience, but can easily do without, then that's the only legitimate use of it.
    (2)