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Thread: Free to Play

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  1. #9
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Karbine
    Free to play models are for games that can't hold subscribers on a subscriber model, and grant the most power and items to people willing to spend the most in a company supported RMT.

    If XIV went microtransaction I wouldn't think twice about quitting.
    Unfortunately, this is the stigma that most people will see as well (with good reason). It never has to end up being this way & F2P doesn't always mean the game can't sustain subscribers.


    F2P/CS actually isn't a bad thing as long as the cash shop doesn't dictate the game world. As long as there is never a need to spend more than around $13.00 in a single month.

    SE said they don't want people spending to much money, put a spending limit on the cash shop per month then.

    I don't want to SE go this route personally. They tend to get things wrong, especially when it's something they aren't even used to doing. They would probably overcharge on everything & make drop rates 0.000001%.

    Cash shop should be about convenience & novelty items. If there is a mount in the shop that goes 200% faster then there better be one in-game that goes the same speed or faster.

    Lastly, i just can't see SE's servers being able to handle the traffic of a F2P.
    (4)
    Last edited by Tezz_Xivectro; 08-01-2011 at 05:15 PM.