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  1. #1
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Zelfarion View Post
    blip.
    Firstly summoner is nerfed now compared to how they were when this thread started

    However as a summoner you can easily burst down almost any class if you have all your cooldowns ready. Raging strikes, intel pot, and then dot up, fester, energydrain, pop all pvp damage skills, buffed enkindle and you've killed a healer in 3 seconds.
    The problem is that once the cooldowns arent ready you can't do very much until they're up again.
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  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Kiara1 View Post
    ..
    Dotting up in pvp is not that easy as u think if you are talking about 1v1. Once you have dots up, opponent can use purify that and clear all dots. And it is pretty hard cast dots if opponent tunneling you. Even if you cast during surecast or equanimity you can be stunned or silenced or knock backed. Summoner kiting abilities are pretty poor also, you have only swiftcast tri-disaster and garuda knockback with 1½min cd + blizzard 2. And if some little better player see you are using swiftcast they can predict and use fetter ward before you successful cast your bind. Sprint is good against tanks, but other melees can remove it. And even tanks can use sprint + enliven or sprint + tp potion + marauders can use sprint + invigorate. Most effective way 2 do 1v1 is spam energy drain bio and ruin2 + pet rouse spur + endkindle and running around and hope they do not know how 2 use camera lock target, but if they use camera lock, there is no way you can escape. Summoner is good in the frontlines only because they usually get ignored and players usually let them freely cast dots for every living thing.
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    Last edited by Sunako; 01-05-2015 at 11:05 PM.

  3. #3
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Sunako View Post
    blip
    Of course there are weaknesses, 300+ frontlines games as a summoner should teach me that. However I can almost solo anyone 1vs1 with all my cooldowns up. Monks and marauders are the hardest ones though but it is possible. I'm just saying summoenr has one of the best bursts in the game
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  4. #4
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Sorry, I couldn't stay awake.

    Quote Originally Posted by Sunako View Post
    snip
    These are my feelings exactly. Our primary tools, dots, aren't devastating on their own, but are a means to an end. It's just that getting those three dots off can be difficult if we aren't ignored. Since this thread was created, Dragoon was buffed and Ninja was released. A Dragoon that knows what they're doing will stun lock a player and wipe off 2/3rds of their HP before they can react. A Ninja will poof out of nowhere, stun and silence and wipe out 2/3rd of a casters HP. We have to hope and pray to get off three dots. THEE DOTS. That's five seconds of casting. And then hope and pray some more that those dots aren't purified before we can begin doing damage. This is the balance players wanted?
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    Last edited by Brianmj; 01-06-2015 at 01:19 AM.