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Thread: aussie ninja's

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  1. #14
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by LionKing View Post
    I was not criticising your post. More like we Aussies Ninja should not be suffered like this in the first place. Ping/lag Spike should not heavily affect our performance. On any other jobs, there is no such thing. On Ninja, Mudra HEAVILY rely on Ping/Lag Spike/Traffic to actually be good and for those like us, it is a MASSIVE disadvantage
    I understand that, Ive been playing MMOS for years (Even on dialup).

    The only way we Australians will get rid of the Mudra is to have Australian servers.
    As that would cost far too much for SE to do because yay Australia, the alternative to alter the way Mudras interact with the server.
    My only suggestion for fixing it is to make Mudras client side only.
    Then give us the option (retaining the functionality of the Ninjutsu button that changes automatically) of using the individual Job Skills (They're there in the Job Skill List).
    Basically,
    Current - Mudra (Wait) Mudra (Wait) Mudra (Wait) Ninjutsu. <- this would be what the US and JPN people with good ping use.
    With the client side activation, it would go - Mudra+Mudra+Mudra (wait) /ac Huton.

    It would allow us to set the combo locally, and send that to the server to enable Huton to be cast. (personally, I'd just use the same macro sets i use for for my Monk for alternating Twin Snakes with Demolish on one button)
    That would reduce the lag we face to the same as what we wait for activating things like Swiftcast.

    Quote Originally Posted by Amiantos View Post
    I understand that but that 4-6 seconds that AU, NZ and other players far from a data center is pretty unacceptable on SE's part. Especially for a job that has a short cast timer in it. It's a work around that is there because SE doesn't want to fix the issue itself.
    Well i can understand SE not wanting to invest in the creation of internet services that bend time and space to overcome the basic laws of distance affecting Latency.
    (0)
    Last edited by Sylve; 01-03-2015 at 08:35 PM.