I find it rather entertaining that some of the people who were clamoring for "hard mode" and "content" are now circumventing it at every opportunity. Some things never change, I guess.
I find it rather entertaining that some of the people who were clamoring for "hard mode" and "content" are now circumventing it at every opportunity. Some things never change, I guess.
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Please do not change this. If you personally want to kill all of the mobs for whatever reason then do it. The rest of us like to be able to make multiple runs of this dungeon in a night for the loot and the intense boss fights. Not for the joy of killing the same mobs over and over.
People want the time extended for this? You realize that's basically like asking for them to slow down your drop rates and add more pointless grinding right? Those of us with full time jobs and a tighter schedule like to be able to hop on and run the dungeon three times in a night.
I really hope the devs read this thread and realize this is the opinion of a select few of us. Or better yet, release some content without taking every complainer's opinion into consideration.
id just like to point you, you admited you dont care about content and only want drops in your postPlease do not change this. If you personally want to kill all of the mobs for whatever reason then do it. The rest of us like to be able to make multiple runs of this dungeon in a night for the loot and the intense boss fights. Not for the joy of killing the same mobs over and over.
People want the time extended for this? You realize that's basically like asking for them to slow down your drop rates and add more pointless grinding right? Those of us with full time jobs and a tighter schedule like to be able to hop on and run the dungeon three times in a night.
I really hope the devs read this thread and realize this is the opinion of a select few of us. Or better yet, release some content without taking every complainer's opinion into consideration.
the mear mention of "slowing down drop rates" says alot
and its the attitude alot of people make
guess what! the next few instances will probly be boss only, people like you will be happy, but lets have dungeons be what they are suppsoed to be, dungeons, not "lets run to the boss fight and avoid everything" instances
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TBH a lot of the dungeons in XI required a lot of hiding tactics that were just a way to avoid a lot of the gameplay. It would be good if fighting the mobs was encouraged instead of rewarding zerging. Or hiding can be fun too like the well timed invis runs and well placed recasts like for example in Castle Ostroja.
(I know I spelled that wrong XI place names are so hard to remember forgive me!)
the difference in 11 was that those mobs were so damn powerful a normal group couldnt even take them on to advance in the instanceTBH a lot of the dungeons in XI required a lot of hiding tactics that were just a way to avoid a lot of the gameplay. It would be good if fighting the mobs was encouraged instead of rewarding zerging. Or hiding can be fun too like the well timed invis runs and well placed recasts like for example in Castle Ostroja.
(I know I spelled that wrong XI place names are so hard to remember forgive me!)
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If it's that big of a deal make killing the adds give TE, lower boss damage or give an achievement/items. -.-
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