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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Dextro View Post
    It's a lot more complicated than that, because most suggested buffs to SMN (Aetherflow, MP Costs, Potency increase, cross-class Thunder, Energy Drain buff etc.) would all affect SCH too.

    SCH's DPS is already very potent within endgame, all the while handling their healing duties and being able to take care of additional mechanics such as T12 Bluefire.
    Buffing any of the above-mentioned things would be tipping the scales of healer balance further and further in SCH's favour.
    This isn't an issue now since healer choice isn't as competitive as DPS (2 healer roles, 2 healer raid slots), but consider when Astrologian is released, it'll be more competing for WHMs spot... not SCH's. They have to be really careful with how they handle changes so that they only buff SMN alone, and this pretty much limits the possible choices to things such as pet potency/attack speed or Enkindle/Fester changes.
    That is true the only thing SE can change without buffing the Summoner is pet potency/attack speed or Enkindle/Fester. But none of these options are desirable because Summoner's will out class every other dps.
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  2. #2
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Akiza View Post
    That is true the only thing SE can change without buffing the Summoner is pet potency/attack speed or Enkindle/Fester. But none of these options are desirable because Summoner's will out class every other dps.
    So this is a question actually for me to gain knowledge, I'm not being clever or trying to suggest something I "know" will fix everything. I don't know and I'm pretty sure it probably won't. It also isn't being posed directly to Akiza, her comment is just a good segue.

    Would increasing the Cooldown on fester enough that you can't get three Festers in an aetherflow, meaning ideally you'd use that third stack for Energy drain, and Decreasing the cooldown on Enkindle a whole bunch to make up for the loss in DPS be a bad thing? Beyond some people's dislike of issuing the Pet Commands. I suppose also that I like a longish cooldown on Enkindle because it makes it special. ((though five minutes IS too long.))
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  3. #3
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by ChazNatlo View Post
    So this is a question actually for me to gain knowledge, I'm not being clever or trying to suggest something I "know" will fix everything. I don't know and I'm pretty sure it probably won't. It also isn't being posed directly to Akiza, her comment is just a good segue.

    Would increasing the Cooldown on fester enough that you can't get three Festers in an aetherflow, meaning ideally you'd use that third stack for Energy drain, and Decreasing the cooldown on Enkindle a whole bunch to make up for the loss in DPS be a bad thing? Beyond some people's dislike of issuing the Pet Commands. I suppose also that I like a longish cooldown on Enkindle because it makes it special. ((though five minutes IS too long.))
    Hmm. Well if you increase the Fester to 30s cooldowns I would say you would need to drop enkindle down to 120s or even 60s. Yea signature moves are special but the damage output doesn't justify a 5 min wait, more so if not paired with rouse and spur.
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