If you're going to let something like the SMN pet proc give boosted regen rates, Huton and GL would have to, as they give every other benefit of SS and then some. Also, MP ticks are 2%; 2% of 3k is 60. 60 extra MP every minute.
My apologies. I accidentally used the out-of-combat ratio and not the in-combat one.
You are correct in the claim that this change will be mostly a QoL improvement for melee and, to a lesser extent, healers. This is because both TP regen and consumption on a %max/GCD basis are so much larger than for MP -- and it's also why spell speed sees at least SOME use (or, if you are a BLM, you call out its name accidentally in bed), while skill speed is the bane of all that is good in the universe. SMNs problems run too deep for SpS to fix them all.
Last edited by Wilbow; 12-26-2014 at 08:59 PM.
"Beware that, when fighting monsters, you yourself do not become a monster. For when you gaze long into the abyss, the abyss gazes also into you."
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