I agree, the Dreadwyrm stuff is really good, but I assumed he was just talking about accessories he can get with tomes or gil. By all means, if you can get all the Dreadwyrm accessories, get them!~!~!
Edit: After some more research, I have to add that if you're looking to max Parry while trying to not hinder your accuracy too much (Accuracy cap for T13is 558 according to wiki) The Ironworks are actually really good. Each one of them has parry to begin with, when the dreadwyrm necklace, earrings, and ring don't, and the Ironworks bracelet has 15 Parry + 22 Accuracy, while the Dreadwyrm has 22 Parry + 11 Determination, so which one you use is really up to what you're going up against. Personally, I'll probably go for both bracelets and depending on the accuracy cap, switch them out. But, I don't really see a reason not to have ALL THE PIECES!
Last edited by Ceodore; 12-26-2014 at 07:23 AM.


Yeah, there's no reason at all not to have them if you want them. Too many people consider Parry to be just so, so bad without realizing that Secondary Stats as a whole barely do anything at all. It really doesn't matter what stat(s) you stack, so go nutsI agree, the Dreadwyrm stuff is really good, but I assumed he was just talking about accessories he can get with tomes or gil. By all means, if you can get all the Dreadwyrm accessories, get them!~!~!
Edit: After some more research, I have to add that if you're looking to max Parry while trying to not hinder your accuracy too much (Accuracy cap for T13is 558 according to wiki) The Ironworks are actually really good. Each one of them has parry to begin with, when the dreadwyrm necklace, earrings, and ring don't, and the Ironworks bracelet has 15 Parry + 22 Accuracy, while the Dreadwyrm has 22 Parry + 11 Determination, so which one you use is really up to what you're going up against. Personally, I'll probably go for both bracelets and depending on the accuracy cap, switch them out. But, I don't really see a reason not to have ALL THE PIECES!![]()
Yeah, as long as you're accuracy capped for the current content you can just buy Ironworks VIT accessories. The Dread stuff is better simply because it's default i130, but if you're not in FCoB, need the extra VIT, and not getting them because of Parry then you're being a bit misguided. That said, if you're not in FCoB you likely won't need the VIT stuff, but it really depends on what amount of HP you feel comfortable at. Find your sweet spot and invest the rest in STR. Or just pile on VIT if you'd like. It's really all on you.
Exactly. For me, or at least in my mind, even if Parry isn't a massive difference, it's a defensive sub stat, and even if it's just a little increase in my parry rate, it's something. Accuracy comes in right behind it for me (The whole motto of if you miss, you don't generate any agro anyways). I can see people wanting Determination possibly, or even Skill Speed, but those don't weigh as heavily on me as a tank unless I'm looking to do more DPS, in which case, NONE of the tanking trinkets are good, since I'm looking for STR trinkets anyways. Further, in the case of looking to DPS, I'd have an entirely different left side set up too.
Yeah, I see Dreadwyrm being better in terms of it coming already upgraded, but if the amount of work needed to put in is the reason for anyone's decision, then it just feels a little bit lazy to me to just settle for something only because it's easier to get.Yeah, as long as you're accuracy capped for the current content you can just buy Ironworks VIT accessories. The Dread stuff is better simply because it's default i130, but if you're not in FCoB, need the extra VIT, and not getting them because of Parry then you're being a bit misguided. That said, if you're not in FCoB you likely won't need the VIT stuff, but it really depends on what amount of HP you feel comfortable at. Find your sweet spot and invest the rest in STR. Or just pile on VIT if you'd like. It's really all on you.
**EDIT**
As for my gear choices in different situations, here's what I'd consider my 2 sets of gear, one for heavy tanking, the other for higher damage. I personally chose the most defensive aspects for my relic weapon (Parry 1st, Accuracy 2nd). These are assuming also that all Ironworks are Augemented.
So, for tanking: http://ffxiv.ariyala.com/OZQM
And for damage: http://ffxiv.ariyala.com/OZR0
*note: The above set ups reach the accuracy caps for all coil turns without food, you can create a little bit of leeway for yourself with some delicious morsels.
Last edited by Ceodore; 12-27-2014 at 07:00 AM.
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