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Thread: Revisiting DEX

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  1. #15
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Truedragon View Post
    1) I would like to see a source to back up your claims.
    2) Even if we - for now - assume that your claims are correct, it seems that people speak without getting get their facts straight. We do not meld DEX for parry. The bonus DEX gives to parry is exactly that, a bonus. We meld DEX for blocking. Blocking and parry are 2 different things. Get your facts straight before talking.

    3) If we assume you are correct that 15 parry = approximately 1% parry, then how the hell does that make it a bad stat. If you could meld 120 parry which we cant, but lets say we could, that is an 8% parry rate. How on earth is 8% parry rate compared to a loss of 392 hp a bad trade off?

    Do you people even know what you are talking about.

    How about prove him wrong?

    I have parry closer to 13 points = 1% and DEX is 40 points per %.

    Neither are saving you beyond world first turn4 progression scenarios.

    If you take 140 hits in a turn, 120+ of those are auto attacks which are not concerning to you or your healers. The other 20 can't be blocked/parried or you'll have a CD ready for them.

    Take 13 for example. A good DPS group will see 4-5 Flattens (tank killer moves) and 2 death sentences. You'll have CDs up for all of them. The rest of the fight doesn't need CDs or can't be blocked/parried.

    Turn 12 I get hit around 120 times. Maybe 4 Revelations on me and 4 on the OT? The bennus hit hard but nothing a minor CD can't handle.

    Turn 11 I'm in sword oath 50% of the fight, besides head its not a big damage fight.

    Turn 10 I could probably do in full STR gear instead of i90 with proper CD usage. I know some tanks Sword oath between Rips.
    (3)
    Last edited by SirTaint; 12-24-2014 at 06:09 AM.