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  1. #11
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    THIS ISN't FFXI !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    [kills self]
    (0)

  2. #12
    Player
    Draven's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Character
    Draven Pierce
    World
    Adamantoise
    Main Class
    Gladiator Lv 54
    "How would people feel if the teleport ability was taken away once chocobos and airships were opened up?"

    I would hate you all very, very much
    (0)

  3. #13
    Player
    Lebannen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    239
    Character
    Lebannen Nox
    World
    Ragnarok
    Main Class
    Carpenter Lv 51
    I don't like the teleport ability. It removes the incentive to explore Eorzea. When they add chocobos and airships I want them to remove the current teleport system. They could also make Eorzea a bit more beautiful to look at, just a suggestion. The world is really plain.
    (0)

  4. #14
    Player
    Solia's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    8
    Character
    Solia Merli
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Draven View Post
    "How would people feel if the teleport ability was taken away once chocobos and airships were opened up?"

    I would hate you all very, very much
    Agreed. There is no reason to remove it, even when they add things like chocobos and airships.
    (0)

  5. #15
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    No to removal of but I'm okay with increased anima cost like when the game first came out. With Chocobo's and Airships I won't have to be so relenant on teleport to get around.
    (0)

  6. #16
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I would not mind. I like walking everywhere anyways.
    (0)

  7. #17
    Player
    Endemerrin's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    487
    Character
    Sylve Lowen
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    IMO, kill two birds with one stone.

    People want a more prominent death penalty. Make players lose anima on death. Gives people a reason to not die, counter-balances the effectiveness of "blood ports", and makes teleporting a much more coveted system. Perhaps tweak the regeneration rates / maximum amount stored down a bit as well.

    Players will be more inclined to use Chocobos and Airships to save their anima for emergency ports.
    (0)

  8. #18
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Lebannen View Post
    I don't like the teleport ability. It removes the incentive to explore Eorzea. When they add chocobos and airships I want them to remove the current teleport system. They could also make Eorzea a bit more beautiful to look at, just a suggestion. The world is really plain.
    I think the main reason people don't explore is that there is very little reason to explore at the minute. I have done some exploring and there are some great things out there but you can't interact with any thing out there so it is all a bit pointless unless you do it to admire the view.

    I found a town/settlement hidden in a cave south of Drybone on the way to Broken Water full of NPC's which while you could talk to them, they didn't say anything of great importance or have any type of quest. If you go further into the cave there is a big wooden door that is locked too. But there are lots of things like this and landmarks that people can find but they all serve no purpose at the minute because we are locked out of their content.

    I think a better way to get people to explore would be to block out the map for places you have not been. That way you would have to go everywhere to unlock the whole map. Giving you the map in full as it is does eliminate a lot of the reason to explore an area further.
    (0)

  9. #19
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    You guys need to watch more traveling Jake.
    (0)

  10. #20
    Player
    trinta's Avatar
    Join Date
    Mar 2011
    Posts
    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Quote Originally Posted by babycakin View Post
    I'd prefer WHM's to have the teleport like FFXI.
    Quote Originally Posted by JakeRoon View Post
    THIS ISN't FFXI !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Phew, that explains it. I'll stop trying to figure out how to level WHM so I can not take a huge step backward in limited-enough-as-it-is transportation modes.
    (0)
    ----------------------------
    Interim solutions are for pansies.

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