Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 88
  1. #21
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Meier View Post
    Yup, it is getting to the point where there just isn't one anymore. The amount of BS you have to put it is not worth the reward at all. When will crafting gear actually be good? Right now it is mostly glamour...pfft.
    I mean the cost of Hard Hippo leathers has dropped so much that I can buy a stack of them and make my own i70 Gryphonskin gear (everything except earrings) for under 70-90k. If I get 1 Savage IV I've made over 500% profit from that alone. Hell, even if I get 2 Savage IIIs I broke even.

    Why would I dump tons of gil into 4* just to get into an undercut war with one or two other people when I could make as much if not more profit selling materia that goes as fast as you put it up on the board.

    I could make the same argument about Battle, Field and Master demimateria.
    (0)

  2. #22
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Sibyll View Post

    Why would I dump tons of gil into 4* just to get into an undercut war with one or two other people when I could make as much if not more profit selling materia that goes as fast as you put it up on the board.
    Not everyone does it to try to make a ton of gil. I've unlocked all 4 star crafts except alchemy (I don't care about making reset books) and I haven't even tried to sell one piece of gear because I don't really care. I basically did it to make all my own gear and gear for my friends. I also didn't dump tons of gil into it either. Sure, maybe I technically did because I didn't sell my own resources I used to unlock them.

    I enjoyed the whole process and I guess I can't relate to the people complaining about it. I personally would just not do something if I hated it so much.
    (3)

  3. #23
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Rocond View Post
    snip
    I really enjoyed crafting when I was leveling. Every time I unlocked a new skill it basically redefined how I'd be crafting. I thought it was novel that every class had it's skills that it could use.

    Then I hit 50 and realized that I needed to get the required set of cross class skills to do anything at that point. I'm curious what aspects you found enjoyable because frankly the idea of using Reclaim to bait on optimal RNG isn't that enticing.

    I'm also aware that everyone isn't out to make tons of gil. I wouldn't even say that's what I'm out to do. However, if I'm going to invest tons of resources (gil and time) getting Artisan off-hands and Supras to be able to do the 4* recipes then I'd like to have a way to at least break even once I get there.
    (0)

  4. #24
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    I simply liked the idea that there was a base rotation and I could improvise that rotation based on procs, rather than just pushing a macro button. I mean basically I guess I liked what a lot are complaining about in this thread, so it's probably not worth mentioning.
    (1)

  5. #25
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Well no it is. I mean the 3* turn ins were basically the same when they were current content. The only difference is I don't recall it being as RNG dependent. You weren't getting above 90% unless you had some reasonable luck. With the 4* it's more like you need a Good or an Excellent to get above 30%.

    Maybe I just wasn't geared enough, but I don't recall the 50 HQ turn-ins getting to macro level until stat caps got higher.
    (0)
    Last edited by Sibyll; 12-23-2014 at 08:51 AM.

  6. #26
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    You could macro them 100% right away when using HQ materials. In that scenario it was a good thing because you had to make 50 of them. In this case where you only have to make 3, I'm fine with the rng and having to pay attention.
    (0)

  7. #27
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Meier View Post
    Yup, it is getting to the point where there just isn't one anymore. The amount of BS you have to put it is not worth the reward at all. When will crafting gear actually be good? Right now it is mostly glamour...pfft.
    what? tell that to the 99% of the bards population rocking the Kirimu Coat penta melded... :/

    actually. make that 100%.
    (0)

  8. #28
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Meier View Post
    Yup, it is getting to the point where there just isn't one anymore. The amount of BS you have to put it is not worth the reward at all. When will crafting gear actually be good? Right now it is mostly glamour...pfft.
    If you care about your own performance, all of the crafted gear is really good until you get higher ilvl upgrades. Crafted i110 is a straight upgrade to HA/Soldiery, especially in fixing acc issues for the later turns in FCoB.
    (1)

  9. #29
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    I just got my last 3 master books today as well as my last 3 supra's. Finished all with 3 HQ, 5 NQ and 1 FOREVER LOST.

    Each book and supra cost roughly at market board rates:
    750k for the FC3's
    100k in other mats
    150k in shards let's say
    500k to 1000k per mastercraft.
    --------------------------------------
    Total cost: 2.5mil to 4mil. Or 20mil to 36mil for books + supra's.

    Now to add in the Offhands
    300k per sealant: 14.4mil
    200k in other mats and shards: 1.6mil
    -------------------------------------
    Total cost: 16mil

    Grand total: 36mil to 52mil Which does not yet include cost of materia yet or artisan body pieces. Everything calculated at market value, i mitigated a lot of my cost by farming most of the mats myself. Now the real question, can i break even or hopefully turn a profit before 3.0

    For anyone struggling because you can't see to use all the cross class skills that you want/need. I haven't seen anyone suggest this but do NOT use Careful Synthesis II, Basic Synthesis is more than enough to finish up

    1) PbP
    2) RS
    3) HT
    4) BB
    5) CZ
    6) ToT
    7) WN II
    8) SH II
    9) ING II
    10) INNO
    11) RECLAIM

    These are the cross class skills you desire and in most cases you will get all of them, the only exception is Weaver, making it the hardest. You have to give up something, either SH2 (don't suggest), ING II, INNO, RECLAIM or WN II. I gave up ING II and went for one more progress step, i kept inno because i like using to to bait out the good/excellent at the end. If i didn't have 11 stacks then i used RECLAIM. You should NOT rely on Rumination, why? Because you will know if you're going to get it or not, 11 stacks and didn't manage to bait out a Good, let it go NQ and towards your supra instead of your Master Book.
    (0)
    Last edited by xPeAcEx; 12-23-2014 at 06:29 PM.

  10. #30
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Kenji1134 View Post
    if condition is good/excellent. hit byregots.
    if condition is normal. Rumination then reclaim.

    keep repeat till you get good/excellent with byregots and 11IQ stacks ^^.

    This is not skill, this is binary logic dictated entirely by RNG. And sadly the only solution is to keep trying the same thing until RNG decides to give you what you want.
    There is no real player skill in this kind of crafting.
    You don't need to have good/excellent to get 70%+ and having Rumination on your x-class skills list is a wasted of a much needed space. You'll know well in advance if you need to reclaim or not.

    Quote Originally Posted by Kenji1134 View Post
    Now, we are "elite" crafters, and WE ARE DOING THE SAME DAMN THING!
    That's the thing though, we are not all doing the same thing.

    I have seen numerours hand-in/4* "rotations" and almost all have them have been bad advice (in my opinion). If you have to rely on following a semi-fixed rotation, you will be under-performing craft-wise.

    These hand-ins and 4* crafts are situational and your rotation should be adapting as the synth progresses. Adapting in the most optimal manner seperates the different crafters in terms of "skill".


    Crafting is like dps'ing as a BLM, if you do well, those who under-perform blame RNG xD


    @xPeAcEx: Why WN2? xD That's got to me my least favourite lvl50 skill personally ^^
    (2)
    Last edited by scarebearz; 12-23-2014 at 09:25 PM.

Page 3 of 9 FirstFirst 1 2 3 4 5 ... LastLast