Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast
Results 121 to 130 of 134
  1. #121
    Player
    Korilynn's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    J'esshica Clahne
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Here's hoping the pet can be made to have a variety of appearances.
    (1)

  2. #122
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Bishop81 View Post
    Square thinks you and I talk too much, so this isn't my real quote.
    I'm not sure if what we've seen of the turrets is enough to declare them devoid of personality. Look at your Ghost in the Shell robots whose names I don't feel like butchering. They have nearly the same design as the godless tanks from the same series. They don't have personality because they look as they do. They have personality because they express personality. Like the way Eos flutters about, These things could move in entertaining, but hopefully not distracting or tactically disadvantageous, ways as a means of showing personality. It is true that they might decide to have them as emotionless killing machines, but I wouldn't write them off just yet.

    We can discuss the other stuff in a more appropriate venue.
    (1)
    Last edited by ChazNatlo; 12-21-2014 at 01:58 PM.

  3. #123
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by ChazNatlo View Post
    ...
    I would be overjoyed if they gave us the Tachikomas! I have even suggested that in this very thread (or one of the other threads on Machinist).

    But the floating turrets don't even have a "face" nor limbs ... floating and shooting seems all they are capable off - i.e. GW2 Engineer's turrets.

    I rather they just gave us the Mammets ...
    (0)

  4. #124
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Linadae View Post
    I am disappointed actually...I really wanted my musketeer/corsair. We've been promised this since 1.0 and they've still failed to deliver. I want my pirate af!
    They're more than likely starting it off in the Musketeer's guild and introducing the pet later. Probably just speculation though.
    (0)

  5. #125
    Player HeroSamson's Avatar
    Join Date
    Oct 2013
    Posts
    1,006
    Character
    Zanon Reeves
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Sounds like a fun job.

    Top of my list Dark knight, now its Machinist.

    My girl is waiting for Dancer.
    (0)

  6. #126
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Bishop81 View Post
    I would be overjoyed if they gave us the Tachikomas! I have even suggested that in this very thread (or one of the other threads on Machinist).

    But the floating turrets don't even have a "face" nor limbs ... floating and shooting seems all they are capable off - i.e. GW2 Engineer's turrets.

    I rather they just gave us the Mammets ...
    I know she voiced GitS: Arise's Logikomas rather than the Tachikomas, but I request that Miyuki Sawashiro voices the Machinist turrets please and thank you. She's already Minfillia after all.


    In fact can we just have Miyukichi voice everyone?
    (0)

  7. #127
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Cidel View Post
    Archer/Bard used to to have "ammo" (arrows) in 1.0

    We no longer use "ammo," which I think many will agree it was changed for the best for inventory space among other things.
    You're thinking ammo as in equipable items, I'm thinking ammo as a resource secondary to TP. Like in combat the gun user starts with six ammo units (assuming we want to follow the six-shot revolver rule), and certain attacks consuming ammo units instead of TP, with some abilities replenishing ammo units and one cooldown that gives you full ammo.

    The devs have their reasons for scrapping things or not using them, and that in itself is fine. Doesn't mean it's perfect reasoning.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #128
    Player
    Eggnook24's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah - Exodus
    Posts
    569
    Character
    Egg Soup
    World
    Exodus
    Main Class
    Scholar Lv 50
    Calling Biggs and Wedge being the Job quest givers.
    (0)

  9. #129
    Player
    Korilynn's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    J'esshica Clahne
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Eggnook24 View Post
    Calling Biggs and Wedge being the Job quest givers.
    Nah. Biggs is a pugilist. Maybe involved with the story line though.
    (0)

  10. #130
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    I just kinda wish Machinist would use a gunblade though......
    (1)

Page 13 of 14 FirstFirst ... 3 11 12 13 14 LastLast