Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 134
  1. #81
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by XgungraveX View Post
    send me one to

    http://a.pomf.se/numrwy.webm
    (4)
    Last edited by Vejjiegirl; 12-20-2014 at 01:36 PM.

  2. #82
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Akiza View Post
    Your in the minority.
    You're part of the vocal minority.
    (10)

  3. #83
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Vejjiegirl View Post
    Hey, that's the one I was gonna link! But I'm already at one strike, I don't want to risk it again.
    (0)

  4. #84
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    So, how long into Heavensward launch should we be expecting the TF2 Engineer with FFXIV footage Videos to show up?
    (0)

  5. #85
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    In that video you can see the turret is called using a ground-targeted skill. It'll probably just appear temporarily to do attacks/buffs/etc, rather than be a full blown pet.
    (1)

  6. #86
    Player
    Corfish's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    490
    Character
    Aiden Weaver
    World
    Cactuar
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kowen View Post
    In that video you can see the turret is called using a ground-targeted skill. It'll probably just appear temporarily to do attacks/buffs/etc, rather than be a full blown pet.
    I hope so. I like SCH/SMN, but I don't want to micromanage pets outside of those two ><
    (1)

  7. #87
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    OMG its almost not a Puppet Master. Why do I have a feeling that either Cid or that amazon in Lominsa will be starters in this job.
    (0)

  8. #88
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Just an FYI, in the Japanese part of the slide describing the job, "attachment" is transliterated English and is in quotation marks. This calls attention to the fact that it has the same name as the attachments that Puppetmaster had in FFXI. More to the point, it's not just a coincidence that the same word was used in English, in case anyone was wondering.
    (1)

  9. #89
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Just for fun, I wonder if they will end up calling the lv 15 job quest "Build-a-Bot Workshop" <_< or whichever level they allow players to use that ability.

    That's interesting though if the "Attachments" is the same as the Puppetmaster wording there are two ways it could go.

    Hm the way they word it on their powerpoint. I wonder if Machinist will be given actions to "attack" their turret and change it's effect.

    Kinda like attachments being used on the gun that then acts like a programming device to tell the turret what to do.

    So you place the turret down it's it's base action is just to attack closest target in range.

    You use augments like let's say they go with the elements, fire-fire-fire. Then you target your Turret and input those commands into the turret and it fires a powerful single target attack but leaves it overheated for 5 seconds before it can attack again.

    Basically the thought that came to mind is maybe you can "fire" your gun at the turret when you augment your gun with attachments and based on the attachments currently on your gun it effects what the turret will do. Which could be an interesting gimmick and offer a unique playstyle for Machinist since they would have to actively switch their target to their "pet" to input commands almost in a similar way like Ninjutsu but maybe with the gimmick being the more commands you input the higher risk you have of overheating your turret and losing out on major dps.
    (5)

  10. #90
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Nahaara View Post
    No musketeer, how could they just scrap it like that? Are Merwylb and most of the Yellowjackets machinists all of a sudden?
    Machinist is a Job, and not tied to a class.
    Most NPCs are not Jobs.
    Cid is Machinist though? except he's kinda of a pacifist.
    Also books= acn/sch/smn...just cause merlwyb uses guns, doesn't make her a machinist.
    (2)

Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast