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  1. #251
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by tocsin View Post
    But I DO like it. The sellable bracelets, in my opinion, are the best thing to happen to this game since personal housing came out. it has revitalized a stagnant in-game economy, and given me a reason to play again.

    Its also one of the reasons why I resubbed for 180 days, instead of month to month. I like the direction that the game is taking, and hope for the future.

    That said, there are 3 parties in this wedding band transaction: SE, the person who bought the band, and sold it for gil, and the person getting the band. SE wins because more money. The person getting the bracelet wins because they can now get married. the loser here is the person who bought the bracelet and sold it for gil, because the IRL money it took to make that 50k, took lon ger to make in IRL than it would have to have played the game.

    and we do have pf's 20 hours a day, they are just nearly giving away the bracelets, because they are worthless.
    ...Yo...you... Like the direction the game is taking? Do you realize people like you are the cause most P2P go to P2W model later on? Accepting that money should take part on the gaming performance...Oh damn, I won't even search for the facepalm image again...

    Loosers or winners, regardless of that. The option of RMT shouldn't be there for starting. Games, especially subscription based ones, should never give a way to make it so real money can somehow affect what you do inside the game.
    (4)

  2. #252
    Player
    Kuolema's Avatar
    Join Date
    May 2014
    Location
    Uldah
    Posts
    120
    Character
    Morrigan Fox
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Eventually this game will go free to play anyways so might as well load up on those bracelets for that fateful day when you can sell them for huge amounts of gil..
    (1)

  3. #253
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Kuolema View Post
    Eventually this game will go free to play anyways so might as well load up on those bracelets for that fateful day when you can sell them for huge amounts of gil..
    That, dear friend, is the terrible FATE I'd like to avoid for the game, I know it's difficult though, seeing it has already started the process....
    (2)

  4. #254
    Player
    Kuolema's Avatar
    Join Date
    May 2014
    Location
    Uldah
    Posts
    120
    Character
    Morrigan Fox
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Adrian74 View Post
    That, dear friend, is the terrible FATE I'd like to avoid for the game, I know it's difficult though, seeing it has already started the process....
    It may not happen right away but it will happen. Not all MMO's can be as successful as WoW.
    (0)

  5. #255
    Player dice137's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Y'raja Lhiza
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Kuolema View Post
    It may not happen right away but it will happen. Not all MMO's can be as successful as WoW.
    If FFXI is still going with a subscription after all this time, I doubt FFXIV will ever stop being sub-based, either. SE isn't a bunch of pushovers like most Korean companies. They're stubborn as hell.
    (3)

  6. #256
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Kuolema View Post
    Not all MMO's can be as successful as WoW.
    Not all MMO's need to be as successful to be profitable and still have massive margins. The cash shop has nothing to do with the cost of the content they are creating or the money they "need" MMOs generally make money hand over fist unless subscriber numbers are low (and I mean very low) a MMO usually runs F2P once the subscription model is no longer making them money.

    Maybe this game Will go F2P if they keep pushing content that some find aren't worth the entry fee. Only time can tell, the one thing that's for sure is that they do not need the cash shop income to run this as a vastly profitable game. It's a greedy gambit that may or may not pay off for them.

    *edit*

    There is also the fact that going "Free to Play" is in the medias eyes when a MMO "Fails" to the anti-cash shop group we at least have this going for us that SE has allready shown themselves willing to spend money rather than have themselves seen as a failure with their flagship franchise.

    I'm sure most people might try to cite that the most recent set of Final Fantasy games have had DLC (Even so they aren't subscription games anyways) What has the most recent set of Final Fantasy games been seen by the gaming media? (A massive source of their sales hinge on these reveiwers)

    They have been torn apart for their shady DLC practices

    -All the Bravest ring any bells?
    -XIII series has been critically panned from it's first instalment to the last for gameplay reasons and cutting of content to sell on the side.

    The suits pulling the developers strings might want to remember that DLC isn't as "Industry standard" as they want to think.


    Why do you think EA has suffered the last few years from massive customer backlash?
    (1)
    Last edited by Jynx; 12-20-2014 at 10:07 AM.

  7. #257
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Adrian74 View Post
    ...Yo...you... Like the direction the game is taking? Do you realize people like you are the cause most P2P go to P2W model later on? Accepting that money should take part on the gaming performance...Oh damn, I won't even search for the facepalm image again...

    Loosers or winners, regardless of that. The option of RMT shouldn't be there for starting. Games, especially subscription based ones, should never give a way to make it so real money can somehow affect what you do inside the game.
    'The old order changeth yielding place to new..." Alfred Tennyson

    Your ideas of what games should or should not do is outdated. Yoshi-P said himself that he believes the "p2w/f2p cash shop" model, and the "subscription based model" can coexist together to the benefit of the game. this is just the first step.

    Be a progressive, and embrace an experiment in innovation!

    This p2w model is like a donation button with tiered rewards. if you want to contribute more to making the game better, then you can get in-game rewards. I like that.
    (0)

  8. #258
    Player
    Taliph's Avatar
    Join Date
    Aug 2012
    Posts
    213
    Character
    Taliph Stillwood
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by tocsin View Post
    'The old order changeth yielding place to new..." Alfred Tennyson

    Your ideas of what games should or should not do is outdated. Yoshi-P said himself that he believes the "p2w/f2p cash shop" model, and the "subscription based model" can coexist together to the benefit of the game. this is just the first step.

    Be a progressive, and embrace an experiment in innovation!

    This p2w model is like a donation button with tiered rewards. if you want to contribute more to making the game better, then you can get in-game rewards. I like that.
    I thought it wasn't p2w? You pro cash shop people flip flop more then you accuse us of.

    Edit to add: yoshi actually said that he would not introduce p2w, that a pure vanity cash shop could co-exist with the sub model
    (2)
    Last edited by Taliph; 12-20-2014 at 11:06 AM.

  9. #259
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    You know...this thread is funny. Because I think its more about jealousy than anything. It sounds like we have on one side people that spent a lot of time and effort into the game and can't enjoy it if they see someone else do the same thing in a shorter amount of time, and the other side we have people that really don't care, they just want the game to stay around for a long time. Now this is what i wonder...If all these people that are worried about newbies getting x amount of gil for selling bracelets were to quit their subscription, what percentage of the entire player base would SE lose? I dont think it would be even 5%. Do you know why SE really hadn't done anything about it? because they don't have to. Its temporary. People, just grow up. Who cares that johnny got 10 gil for a bracelet to buy gear that I sold cause i dont even need it anymore? Johnny is paying a sub. he keeps paying a sub. Its not breaking the game.
    (0)
    Last edited by QiLymePye; 12-20-2014 at 12:34 PM.

  10. #260
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Taliph View Post
    I thought it wasn't p2w? You pro cash shop people flip flop more then you accuse us of.

    Edit to add: yoshi actually said that he would not introduce p2w, that a pure vanity cash shop could co-exist with the sub model
    the bands arent p2w, even close. the idea of p2w in a subscription model, however, is one I can definitely support. Best idea SE has had in the past 6 months.
    (0)

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