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  1. #1
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I'm no bard expert, but I'm enjoying it enough to make it my secondary job. I've been going by party makeup and just paying attention to who is what, what they're doing, whats around and who's MP is suffering.

    I usually use Mage's Balled when I see the healers at about 50% MP (and sometimes summoners or paladins when I notice them flashing the daylights out of things to hold hate) - or right after I hear the Raise sound (being a WHM main, I know how much of a dent that makes in MP). I'll do it for SMN also if I see them low on MP or see/hear them Raise.

    I use Foe's Requiem if there are a lot of casters.... generally more than one (and <3 if there are multiple BLMs in my group or in alliances)

    I don't use Army's Paeon/TP song much, to be honest, unless someone asks for it or I myself am running low on TP (which, I take that as an indication that others may need it, too). I generally play this in raids (CT) during the trash pulls when everyone and their mothers and brothers are AoEing (and as I am, spamming Rain of Death, Wide Volley and Quick Knock (when it's suddenly TP-free thanks to RoD). I'll switch out for Foe's if there are a lot of casters in the alliances or Mage's if the healers are obviously struggling.

    Swiftsong I just use if there are multiple people lagging behind the rest of the party (I'll play, then pause till the others are in song range to help them catch up) such as in Praetorium, etc or just the general 'move the party from point A to point B faster'.


    While we're on the topic of songs, I have a question also. I was in a DF for Titan HM - we had 2 ninja and 2 bards (myself included). I played the MP song often, as the SCHs were raising a lot (once you get weakness in Titan...... you're done for... multiple times x.x) but I noticed the other bard playing Foe's - though we had no casters. The only thing I could think of were for the Ninja's mudras. I was confused at first, but it slowly sunk in (not much time to think in that fight). So I'm assuming the mudras are considered elemental and are effected by that (I think I kind of answered my own question, but oh well)? Second question that I thought had been answered a while back, but second guessing - are SMN/SCHs Ruin/Ruin II affected by Foe's also? (I thought I saw someone say it did boost Ruin's damage, but that was a while back and I'm not aware of an element on Ruin... being that it's 'unaspected')
    (0)
    Last edited by Saseal; 12-19-2014 at 06:53 AM.

  2. #2
    Player
    Elkya95's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Alexis Wolf
    World
    Louisoix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Saseal View Post
    Second question that I thought had been answered a while back, but second guessing - are SMN/SCHs Ruin/Ruin II affected by Foe's also? (I thought I saw someone say it did boost Ruin's damage, but that was a while back and I'm not aware of an element on Ruin... being that it's 'unaspected')
    Foe reduces magic resist on the enemies, so ruins are affected.
    (0)

    http://motherfuckingkingofheroes.tumblr.com/

  3. #3
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Elkya95 View Post
    Foe reduces magic resist on the enemies, so ruins are affected.
    Cool, thanks - the skill descrip mentioned elements (fire, stone, etc), so I wasn't sure if Ruin applied
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Saseal View Post
    Cool, thanks - the skill descrip mentioned elements (fire, stone, etc), so I wasn't sure if Ruin applied
    Skill description hasn't mentioned elements since. . .2.1?
    (0)

  5. #5
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Viridiana View Post
    Skill description hasn't mentioned elements since. . .2.1?
    Then these guys need to update, and I need to turn the skill info option back on... >_< lol
    http://www.ffxivinfo.com/job/bard.php

    I've had skill info off for a while as they covered good chunks of area (small monitor = valuable screen space). Only time I turn them on is if I'm leveling something new (had Bard at 50 for a while, just didn't play it much after that until recent).
    (0)
    Last edited by Saseal; 12-19-2014 at 06:57 AM.