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  1. #61
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Tanthalus View Post
    Sure do! And since I don't have issues you have (understand and work within my TP limits) I can once again point this out as a YOU issue.
    Drivel is a great word to describe what you keep posting. Perhaps you should roll BRD and keep the rest of them up since you only understand how to drain resources on a melee.
    See, it's all well and good to say you're so much better than me, but when you don't post proof all it does is make you look like a try hard douchebag. Show me a video of you going for more than four and a half minutes without running out of TP on MNK/NIN in T8/T10/T11 while still doing respectable dps.
    (2)

  2. #62
    Player
    SolarMisae's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Miah'li Nelhah
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Seems to me like op is trying to say that the way those two specific fights are set up, you either HAVE to bring a bard for paeon or do sub-optimal dps. They are complaining about the design flaw in requiring a specific class to play other classes to their full potential.

    That said, I completely agree, no one class should ever be 100% needed to play OTHER classes to their fullest. It makes creating groups harder because you find yourself looking for something specific. It also results in competent players getting left out cause you need x job but they play y job. Needing x job to play y job properly seems like such a silly thing. They need to get the resource dependent dps classes better ways to get their resource back on their own, without the need for a bard or a screeching halt in their dps output. Aside from just TP users SMN is a REALLY good example of why not having good ways of getting your resource back can totally ruin (heh, ruin) a class.

    As it stands, there is no reason to bring a SMN over a BLM because SMN doing optimal dps will run out of MP very easily and do less dps than a BLM. That said ballad will never be played for a SMN because if you have melee bard will play paeon for melee and never ballad for SMN.

    But I digress. Give resource heavy classes better ways of getting their resource back without requiring another class to do so.
    (2)

  3. #63
    Player
    Silthos's Avatar
    Join Date
    Dec 2014
    Posts
    9
    Character
    Silthos Reaper
    World
    Gilgamesh
    Main Class
    Lancer Lv 80

    Old School

    This is just old school raiding at work. In older MMO's dps ALWAYS had to manage resources or would run dry half way thru the fights. U had to time and choose exact moments to hit that potion or a spell to get u thru the fight. If u could go full out every single fight without mechs or resource challenges were does the challenge itself go. This was designed to test the players ability to purposely make u use ur resources to the last drop and still get the boss down by making key choices during the fight. The problem is most dps, have and this seems to be the case. Is that if there numbers are not the highest or not as high as they like they rage. Ur very much right in that it was setup to starve ur resources but this is what seperates the good players from the bad. Forget the numbers enjoy the raid and find a solution to down the boss.
    (1)

  4. #64
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Well T10-T13 are all designed around tight dps checks, so not bringing a BRD to the party and crippling your DPS is the most counter-intuitive approach I can imagine for fights which are mostly DPS-Checks. It is like racing without any spare fuel.
    You can do what you want to clear the raids, but don't complain on the forums that your sub-par composition doesn't work out.
    (1)

  5. #65
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Grotesque View Post
    Well T10-T13 are all designed around tight dps checks, so not bringing a BRD to the party and crippling your DPS is the most counter-intuitive approach I can imagine for fights which are mostly DPS-Checks. It is like racing without any spare fuel.
    You can do what you want to clear the raids, but don't complain on the forums that your sub-par composition doesn't work out.
    That's the entire point of my complaint. You have no freedom in group composition anymore because the TP adjustment to NIN made Goad redundant and BRDs mandatory.
    (3)

  6. #66
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    So, ignoring the fact that apparently nobody here can talk about possible game design flaws without flinging around insults that I would only hear in a Dane Cook standup show (If I hated myself enough to listen to Dane Cook talk, anyway), I am inclined to agree that having a support class like bard shouldn't be 100% mandatory to make it through fights like that. It just seems like bad game design to balance your classes around the need for other classes to be there to refill them, instead of making it reasonably self-sufficient and majorly crippling people if they don't have a refueling station. It just seems like poor game design to make one class a cornerstone of long fights, while then adding in a new job that's also supposed to be supportive and then kinda half-assing the support part for them.
    (1)

  7. #67
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Healers and tanks are mandatory as well for coil. Let's rework the game so every job can do everything!
    (3)

  8. #68
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ellatrix View Post
    Healers and tanks are mandatory as well for coil. Let's rework the game so every job can do everything!
    Solid contribution to the thread. 10/10.
    (4)

  9. #69
    Player TheodoreMcIntyre's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    158
    Character
    Theodulus Deodoros
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ellatrix View Post
    Healers and tanks are mandatory as well for coil. Let's rework the game so every job can do everything!
    I feel like you're missing the point, but I also feel like you really don't care.
    That's fine.
    I respect that.
    Just keep in mind that nobody's asking for any job to be able to do everything.
    Just asking that job be able to do what it's supposed to without the aid of some other job.
    (3)

  10. #70
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by TheodoreMcIntyre View Post
    I feel like you're missing the point, but I also feel like you really don't care.
    That's fine.
    I respect that.
    Just keep in mind that nobody's asking for any job to be able to do everything.
    Just asking that job be able to do what it's supposed to without the aid of some other job.
    Could be worse. Could be SMN and be guaranteed not to get any Song support when you run dry.

    Only solution is to do what those SMN do and ease off the gas when DPS check isn't absolutely necessary.
    (1)
    Last edited by Wizarus; 12-16-2014 at 05:50 PM.

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