I kind of agree with op as i fear that in 3.0 and beyond SE might pull this super rng grind again. in the live letter they'll be like,from the feedback we got from the community we are looking into ways in making the new relic quest line less rng based as we know players are getting frustrated with the unbalanced luck among each other.
Ofc we won't get this and will most likely get
1) craft relic wep base
2) if they keep materia, meld it
3) do something with items or tokens etc.
4) probs beat new primals cuz they wanna get ppl motivated to do the new primals.
5) farm stuff
6) run new dungeons
7) desynth or something

I mean what can they possibly do that they haven't done already, even tho some of them were poorly executed.
Expansion = changes changes changes. If they can't change that simple routine then a lot of ppl r gonna be quite mad imo as they paid more money for the same type of bs they had back before expac lol.