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  1. #21
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jaykos View Post
    I'm not really talking about ct right now, more so removing or reworking the "easy 24 man raid" whatever its called in 3.0.
    LMAO, but you specifically mentioned it in your thread title. So, it's obvious someone thought you were talking about CT since you, yourself, put it in the title.
    (0)

  2. #22
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    I really love Labrynth/ST and the 24 person chaos that it is - for better or worse. It's a good honer for skills for harder/more chaotic/mechanic-heavy content.

    There still needs a conclusion to that story arc, so undoubtedly we may get more - possibly with increasing difficulty as the storyline comes to a climax.

    I'd say, leave it as is - we don't know what the conclusion to CT's storyline is, yet.
    It may even be just the beginning for 24-man raids.
    (0)

  3. #23
    Player
    Jaykos's Avatar
    Join Date
    Nov 2013
    Posts
    216
    Character
    Jaykos Molkot
    World
    Tonberry
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Sapphic View Post
    So, you want to remove/rework something that isnt in game and that we don't even have a name for? Never mind any other info pertaining to a possible 24 peep alliance raid.

    Ok....
    If you read the thread you would know that im a fan of the casual CT line of raids and that I don't want them removed. Hell without them I probably wouldn't be still subbed.

    I just put the question forwards to the community.
    (0)

  4. #24
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    If they're doing it with the new HM dungeons style sure since the content are pretty different. If it's similar to primals, I'd rather they work on something else that is fresh.
    (0)

  5. #25
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    It and 4 mans could stand to be a bit harder, or rather, as hard as they used to be. But they're right to have CT target the players it targets. If you only give content to the hardcore players the others players will leave because they have nothing to do.
    (0)

  6. #26
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    I would like to see Crystal Tower reworked. Bring back the Philo tomes and Myth tomes as well as the gear and vendors offering the items like they did. Have Labyrinth drop Philo and Myth tomes, ST drop Myth and Soldiery, and the next tower drop Soldiery and Phoetics. Too many of my FC members are just hitting 50 with their first toons and finding that the gear progression is suddenly having to jump, while they are still stuck in ilvl 50/55. The smooth transition between gear that use to be there is gone. So instead of doing dungeons, they're resorting to hunts, and it's killing the game for them. Tons of other games have smooth transitions between tiers of gear, and it's a lot better for people just reaching 50 to not feel like they are so far behind they have to play catch up in dungeons that now drop a miserable amount of tomes and make players fight over the ilvl 60 and 70 pieces in there.
    (0)

  7. #27
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Kinda hope they remove ct later on as keeping it around any longer than 4.0 would be odd.
    Cuz it'll be a little bit alive for ppl catching up to the dark world part but other than that it'll probs be a ghost town.
    (0)

  8. #28
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Yumi_umi View Post
    Kinda hope they remove ct later on as keeping it around any longer than 4.0 would be odd.
    Cuz it'll be a little bit alive for ppl catching up to the dark world part but other than that it'll probs be a ghost town.
    They're more likely to REWORK it than remove it. It's the "Naxxramas" problem that WoW had.
    But 4.0 is years down the road anyway. It's not even a glimmer in Yoshi-P's eye.
    (0)

  9. #29
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Crystal Tower should stay, I want Hardcore content like EXs and coils gone. Or not be required for any future story content ever. (Which Coil won't be according to quest text.) Focus more on making the story better in the meantime, we don't need more hardcore (or PVP) content.
    (1)
    Last edited by coldreactive; 12-13-2014 at 12:51 PM.

  10. #30
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by kyuven View Post
    But 4.0 is years down the road anyway. It's not even a glimmer in Yoshi-P's eye.
    Except yoshi's on record saying that they have 4 years of content roadmapped.....
    (0)

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