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  1. #11
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Clarkamite View Post
    Iirc we usually get that 5th Bennu around 56-57% so a couple of percent away. I don't' know how much our SCH DPS's. He's really timid about it.
    There's a rhythm to healing just like DPS dancing and tank cooldown management. SCH should be aware of it by now, comfortable enough to quaff pots and throw DoTs.

    It's worth it if everyone pushes DPS hard in the first two phases. 4 Bennu is a free win because it spares you 2 Flames of Rebirth, and things get really hairy after 10 stacks (not even counting the hard enrage).
    (0)

  2. #12
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Oh! I have a question for the Bennu phase as well actually.
    Our Big Bennu stays alive for 2 Flames of Rebirth. The next Bennu is killed after the second Flames of Rebirth. Should we burst down the Big Bennu, then kill the small bennu before the following flames of rebirth?
    (0)

  3. #13
    Player
    Chuloon's Avatar
    Join Date
    Jun 2013
    Posts
    17
    Character
    Chu Nami
    World
    Ultros
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Skeith-Adeline View Post
    Oh! I have a question for the Bennu phase as well actually.
    Our Big Bennu stays alive for 2 Flames of Rebirth. The next Bennu is killed after the second Flames of Rebirth. Should we burst down the Big Bennu, then kill the small bennu before the following flames of rebirth?
    that is correct
    (0)

  4. #14
    Player
    Ejell's Avatar
    Join Date
    Dec 2013
    Posts
    36
    Character
    Ejell Whut
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Skeith-Adeline View Post
    We sustain a 2600-2800 raid dps for the first phase and try to maintain a 2400-26-- raid DPS for the second phase. We LB 1 the instance the Blue Fire is placed.
    We run BLM(me), Bard, Ninja and Monk. Our SCH banes the Blackfires, and I follow with 2 Fire 2s to keep damage high on the boss.
    The Monk and Ninja focus the boss while me and our Bard focus the Bennu's to help speed up the phases.
    Hi all, we first downed our T12 with 5 bennu's, and lb2 caster in p3.
    Btw we run Blm/Brd/Mnk/Nin, so I (blm) do alone the blackfires (fireII + flare) with the fire arrow of our brd to finish it.

    Only the Brd and the Blm take care of the bennus, and it goes really well, now with more gear and a lb2 we can easily go 4 bennu.

    Imo as soon as you can see p4 you have the dps to take it dwn !

    Gl !
    (1)

  5. #15
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    You're right The final phase is much easy. We cleared it yesterday.
    (0)

  6. #16
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    We kill the next little Bennu with our Ranged DPS when the big Bennu is around 40%. There is a delay when they raise giving the group plenty of time to finish off the big bennu before the next. We were pushing 4 Bennu with 7 i115s and 1 i120 weapon, which makes everything much easier.

    During phase 1 and 2:

    BRD and BLM only on the Bennu. We hold the bennu in the middle for 5 or so seconds for the SCH to Bane or BLM to Flare if it makes sense.

    SCH can DPS the entire phase, maybe use a lustrate for a bad revelation. (big DPS gain here)

    Tanks should be stance dancing hard. I am in Sword oath for about 90 seconds before the adds. (that's 10k ish more damage)

    Another small thing we do is we use the tank whitefire to hit both the DPS and tank black fire. This means the DPS whitefire is not needed. This way the BLM/BRD can just back up away from the boss or the Melee can move to the opposite side with whitefire freeing up a lot of space around the boss. This means the DPS are required to move less and the raid takes less unnecessary damage.
    (0)

  7. #17
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 100
    One tiny note, if you place everyone in the white fire, it's a very little gain to the lb bar, especially if some hit critical hp. Your white mage is normally casting med 2 anyways, so it's not like it's extra mp wasted.
    (0)

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