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  1. #1
    Player
    magdahmhara's Avatar
    Join Date
    Feb 2014
    Posts
    125
    Character
    Edwyn Fletcher
    World
    Balmung
    Main Class
    Arcanist Lv 80

    Newbie question on Smn dots

    Sometimes in ST boss fights my Smn dots don't show up. I put my settings to show only my effects and sometimes I get nothing on the target. I get frustrated cause I throw Raging Strikes and then dots but there is no damage to increase and I've wasted RS. I also noticed this with A/S hunts. What am I missing? Is it something to do with multiple Smn? Dots not stacking after so many? Do my dots land but just not show up on the target bar? Like I said, I tried putting my settings to show only my effects but only get 1 effect, sometimes none, sometimes 2. If I'm not doing any damage it makes me feel useless, someone please explain the Smn process to me. Thanks.
    (0)

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    So, there are two limits on debuffs for enemies. The first is the display limit, which you're definitely hitting in ST and hunts; this limit is 30 and anything applied after that first 30 will not show up (even if you have it set to only show your own, because logic) but will still take effect. The second limit, which you probably are only hitting in hunts, is the 60 debuff limit; no debuff above #60 will show up and is wasted. The first one makes SMN (and BRD to a much lesser extent) annoying to play; the second is why SMN only shows up on hunts with Titan-Egi and just prays to get some dots up. One way to see if you're hitting the first or second, though, is to watch your floating text and see if it says something like "+Bio" when you cast your dots. If it does, you applied the dot, even if you can't see it. If not, that dot was wasted.

    One way I've found on BRD to play around this is to wait until the displays start running out and showing free space on the debuff bar, because you know that your next attacks after that will work. On the other hand, BRD's filler between dots is way less annoying than Ruin, so. . .
    (1)

  3. #3
    Player
    magdahmhara's Avatar
    Join Date
    Feb 2014
    Posts
    125
    Character
    Edwyn Fletcher
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Thanks so much. This clears up a lot for me.
    (0)

  4. #4
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    you can also change the settings to show only your DOTs on the target
    (0)

  5. #5
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by Sanguisio View Post
    you can also change the settings to show only your DOTs on the target
    how? I mean I have yet to figure out how to do that, right now I constantly see all the DOT's and other debuffs listed on the target. If there is a way to make it so I only see the effects I myself have applied, I kind of want to know. This would be especially useful for things like Syrcus Tower, Crystal Tower, and Hunts in particular...
    (0)

    ~ Eternal Dawn FC ~ Male Player ~

  6. #6
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tharian View Post
    how? I mean I have yet to figure out how to do that, right now I constantly see all the DOT's and other debuffs listed on the target. If there is a way to make it so I only see the effects I myself have applied, I kind of want to know. This would be especially useful for things like Syrcus Tower, Crystal Tower, and Hunts in particular...
    Go into your character settings in the menu (I forget exactly where it is buried), it will be a check box that says something like "only show detrimental effects you inflict". This way you will only see the DoTs you are applying to the boss, nothing else.

    Caution - if the amount of DoT's exceeds the viewable threshold discussed above, you will still not see your DoT's. They will be applied, but you can't see them, so you'll need to memorize their timing in these situations.
    (0)
    Last edited by m3eansean; 12-11-2014 at 06:10 AM.

  7. #7
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    found it, it was located under "Character Configuration > UI Settings > HUD > Targets > Display only detrimental effects you inflict"

    Thanks.
    (0)

    ~ Eternal Dawn FC ~ Male Player ~

  8. #8
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Tharian View Post
    found it, it was located under "Character Configuration > UI Settings > HUD > Targets > Display only detrimental effects you inflict"

    However doing that hides buffs on the mob also.

    Another way around this is by being proactive from the start of a fight. (Also let's you visually see your DoTs)

    Using Bio2 -> Bio immediately and then swiftcast a Miasma onto the target. This near guarantees you'll get all your main DoTs up at the start of the fight. After that you just make sure you never let them fall off a mob so refresh early as needed.
    (0)

  9. #9
    Player
    ICEFANG13's Avatar
    Join Date
    Aug 2014
    Posts
    19
    Character
    Icefang Thirteen
    World
    Jenova
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Havenchild View Post
    However doing that hides buffs on the mob also.

    Another way around this is by being proactive from the start of a fight. (Also let's you visually see your DoTs)

    Using Bio2 -> Bio immediately and then swiftcast a Miasma onto the target. This near guarantees you'll get all your main DoTs up at the start of the fight. After that you just make sure you never let them fall off a mob so refresh early as needed.
    That seems to be inefficient, usually it's Bio2-Miasma-Bio, as you probably know. That would be about 5.1 seconds to get those dots up, assuming 2.5 cast time. In your version, it would take Bio2 (2.5)-Bio+Swiftcast (2.5)-Miasma (instant) (~.1) so I don't see the advantages. You would get bio on faster, and that is the largest amount of dot damage (so at least it's guaranteed), but you'd lose Swiftcast for no other real benefit. Plus in those (I can't see my dots, I have to remember what the timing is) the last thing you'd want to do is put them out of order from what you're used to. Most SMN are very comfortable with the Bio2-Miasma-Bio->Bio-Miasma-Bio2 'rotation' we have.
    (0)

  10. #10
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ICEFANG13 View Post
    That seems to be inefficient, usually it's Bio2-Miasma-Bio, as you probably know. That would be about 5.1 seconds to get those dots up, assuming 2.5 cast time. In your version, it would take Bio2 (2.5)-Bio+Swiftcast (2.5)-Miasma (instant) (~.1) so I don't see the advantages. You would get bio on faster, and that is the largest amount of dot damage (so at least it's guaranteed), but you'd lose Swiftcast for no other real benefit. Plus in those (I can't see my dots, I have to remember what the timing is) the last thing you'd want to do is put them out of order from what you're used to. Most SMN are very comfortable with the Bio2-Miasma-Bio->Bio-Miasma-Bio2 'rotation' we have.
    The benefit is purely to get all your DoTs on in a speedy fashion so they can be viewable and actually ON the mob in these environments (ST/Hunts) where, you may have a chance to not get all your DoTs on or viewable to know which is on, if you do
    Bio2 -> Miasma -> Bio, by the time Bio appears, more often then not, if everyone in the alliance put up there initially one or two DoTs quickly, you can possibly hit the DoT cap on a mob both visually (annoying), and systematically (really annoying) whereas with my method guarantees otherwise.

    There are things you can use Swiftcast for, but for these particular fights, putting up your DoTs initially will take precedence over a Shadow Flare or Ress or whatever else you can use it for.

    The contribution from making sure Bio gets on + Fester potency boost > ShadowFlare (where you would use a Swiftcast mostly). Efficiency in these fights is making sure you can see and have your DoTs on the mobs for sure.
    (0)
    Last edited by Havenchild; 12-14-2014 at 07:47 PM.

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