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  1. #31
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SongJoohee View Post
    Please Flare, I know you, I know you're smarter than this, and you know that is not true, and almost the exact opposite. Every single good Black Mage, and honestly - every good player in the game - should know exactly what bosses are going to do next. Black Mage especially as they want to minimize movement as much as they possibly can to maximize damage output.

    Summoners do fine up until the moment they run out of MP. That's their one and only problem abilities wise. Which could easily be solved by making Aetherflow and Energy Drains give more mana and raising the mana cost of Scholars spells a little bit to make up for the increased mana. Perhaps lowering egi accuracy to caster would be a decent buff to, too give them a slightly better set variety in gear.
    I think you misunderstood my quote, I'm sorry. I wasn't stating that blm can be totally "brainless" against any fight, my comment was directly pointing to blm mps management, which doesn't exist at all.
    As a blm and like any other jobs in fcob you will care about your movements and what is going to happen next, it is obvious, meanwhile as a "stress-factor-bonus" for smn you have to perpetually think about your decisions on your mps management and it is somehow doable... Till it's no longer the case and no matter what you do, when the mp factory is out of order and your Aetherflow still got 30 secs before being ready......... This is what I feel :
    https://www.youtube.com/watch?v=aa95vyjloDM
    (0)

  2. #32
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Xisin View Post
    Here is what I'd change:

    - Correct egi accuracy to the SMN's accuracy requirement, it makes no sense to have a different accuracy cap for a pet.
    - Energy drain mp returns should scale with the damage dealt like the hp drain component does instead of a flat amount.
    - Energy Drain potency up by 50 (summoner only trait)
    - Miasma II mp reduced by 30
    - Ruin mp reduced by 10
    - Tri Disaster rework - (and renamed) next spell cast cost 0 mp 90 sec cd

    That should do it.
    - Move Contagion to a SMN ability and give Garuda Egi something in replacement

    For MP, maybe an ability where you can sacrifice a % of the Egis HP to replenish mana. Something like Sacrifice: Drains upto 50% of your Egis HP to your mana pool. 5 min CD. Ask WHM to throw a regen on pet and GG.

    Decent CD to not make it OP, and a cost involved for a decent top up.
    (0)
    Last edited by Sapphic; 12-10-2014 at 08:09 PM.

  3. #33
    Player
    Alistera's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Nushidorei Lunatico
    World
    Ragnarok
    Main Class
    Dark Knight Lv 60
    I must say I agree with the general opinion of people in this thread, I played summoner since the release of ARR and recently changed my main to ninja. I thought my summoner was doing good DPS as I seamed to be playing it well and had great gear for it, however the damage numbers I pull off my Ninja far surpasses the summoner even after the small nerf in the recent patch.

    The main problems I see:

    * They removed Thunder - why? This made summoner more interesting and gave us a decent damage boost, without this damage we have lagged behind.
    * Ruin costs insane amounts of mana - I seriously found that for longer fights, it would be best to just apply DoTs then just watch the fight unfold rather than spamming Ruin for tiny amounts of damage and then not being able to apply my DoTs again due to mana problems.
    * Egi's scale terribly - Egi's weren't great as a freshly levelled 50, they don't scale well with gear either.

    Personally, summoner has lost it's charm for me, it started off as looking like an interesting pet class but you soon realize your simply a DoT based caster.

    I would seriously suggest SE revamp the Summoner for Heavensward, and while they are at it, might it a proper pet class or get rid of the pets altogether.
    (6)

  4. #34
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    I have ilvl 120 now my SMN and i feel like my damage is almost same than what it was lvl 110. Only accuracy and spellspeed is increased in every step i get more gear. I have 554 accuracy now and 64+ spellspeed. I do not even wanna know how much it will be if i m gonna buy that poetic weapon. It is almost must have that new 125 relic on SMN before t13 weapon.
    (0)

  5. #35
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    (Not including BRD as they are DPS/Support and will easily contribute more dps to the raid than any other class in the game)
    I'm sorry, but this simply is not true. In our config with MNK, NIN, BRD, BLM I do not contribute enough with utility to compensate for the massive difference in damage dealt. T10? 50 - 80 behind melee. T10? 50 - 100 behind melee (partially because I deal with balancing the two nodes in add phase). T12? 50 - 90 behind melee and BLM (I deal with redfire, but that will only affect maybe 3 GCDs). T13? The one I am most competitive in due to downtime. 20 - 50 behind melee. 5 weeks t13 farm. So it isn't just inexperience. The gap widens the more melee familiarize themselves with these fights.

    I'm not going to make a ranty thread about how bard needs a buff, but please don't exclude bard as a DPS job when making whiny 'game isn't balanced, waaaah' threads.
    (2)

  6. #36
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by RinchanNau View Post
    I'm not going to make a ranty thread about how bard needs a buff, but please don't exclude bard as a DPS job when making whiny 'game isn't balanced, waaaah' threads.
    Bard will always be a required class for progression... whether there is a dps gap or not, every other class is being compared with another..
    Also other classes/jobs are always shuffled, bard has always been the one and only class that's been in most statics if not all..
    (4)

  7. #37
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    How I would change SMN:

    1 - Food should affect both pet and SMN.
    2 - Pet should have the same accuracy cap as the SMN.
    3 - Make SMN gear different from THM/BLM gear. Have SMN gear give Det, Crit and Piety instead of Det, Crit and Spell Speed.
    4 - Make attribute points affect pet also (currently they don't).

    Suddenly, SMN is a consistent class.
    (8)

  8. #38
    Player
    Xyldarran's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Xyldarran Vextyrian
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Posting to agree entirely on this issue. MSN issues are terrible.

    The itemization was like a smack in the face. My raid screamed at me to switch to SMN in SCoB, and now I'm getting "why not give BLM a try for FCoB" all the time.

    SMN needs help, desperately.
    (4)

  9. #39
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by niwaar View Post
    Unfortunately, not posting the entire well thought out thread you posted on Reddit is a disservice. They say they read those other "forums" but not to have it all on the official forums makes it feel like we aren't saying what needs to be said.
    My original intent was to post the whole write-up to the forums but I was quickly stricken with a 1000 character limit, I was almost 7000 characters over the limit. I really hope people read what I have to say as well as read all the other comments in the thread.
    (0)

  10. #40
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    They're already planning to overhaul SMN in 3.0 with the introduction of Levi, Ramuh, and Shiva-egis.

    This is probably just a precursor to that.
    (0)

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