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  1. #1
    Player
    Xhominid's Avatar
    Join Date
    Sep 2014
    Posts
    188
    Character
    Vanicesol Luna'ciel
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aegis View Post
    [URL="nosygamer.blogspot.com/2013/11/what-is-rmt.html"]Snip
    Now that's trying too hard.


    If that's the case then why is suddenly MMOs allowing this sort of thing then? Who truly benefits? I seriously doubt it's the RMT companies considering they are getting nothing from any of that. I see the players actually benefiting since they can buy things with gil that they don't want to with real money. And the economy isn't tanking either from that since for obvious reasons, there isn't enough people in the game to want a bracelet that badly to begin with.

    Those definitions of RMT is flawed because they are basically delving deep into the most literal terms of the trade, which you can say the same thing about an Expansion and a Cash Shop and how much they are the same. Again, go actually play the games where you can buy Cash Shop items with Gold(TERA, Dungeon Fighter Online) and trust me, DFO's main reason for tanking was for absolute lack of control against RMT'ers, TERA's economy has been fine for years.
    (0)

  2. #2
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by MeiUshu View Post
    You all complain about something that you can easely solve.

    Mei
    I think a lot of people are solving it the way you suggest.

    Quote Originally Posted by Xhominid View Post
    Now that's trying too hard.


    If that's the case then why is suddenly MMOs allowing this sort of thing then? Who truly benefits? I seriously doubt it's the RMT companies considering they are getting nothing from any of that. I see the players actually benefiting since they can buy things with gil that they don't want to with real money. And the economy isn't tanking either from that since for obvious reasons, there isn't enough people in the game to want a bracelet that badly to begin with.

    Those definitions of RMT is flawed because they are basically delving deep into the most literal terms of the trade, which you can say the same thing about an Expansion and a Cash Shop and how much they are the same. Again, go actually play the games where you can buy Cash Shop items with Gold(TERA, Dungeon Fighter Online) and trust me, DFO's main reason for tanking was for absolute lack of control against RMT'ers, TERA's economy has been fine for years.
    Those definitions are the definitions, simple as that. What you are doing is like arguing with a dictionary.

    Whether or not it's harmful to the economy is debatable, certainly. Secondary Market RMTs are almost always harmful to the economy. But calling people fools for thinking a cash shop is RMT is patronising and, as it turns out, wrong. A cash shop is RMT, pure and simple.
    (6)

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