
Originally Posted by
Sleigh
My changes (which I'd like to clarify would be on SMN only if possible, SCH doesn't need one lick of help):
- Make Ruin free. Take away the element of running out of MP if you're playing properly, it doesn't work with the current BRD singing meta. Making Ruin free would make SMN only have MP issues on raising, severe multi-DoTs, and/or R2 spam, all of which give a legitimate reason for mana issues rather than the current confusing resource management where SMN is just going to end up without MP because he played normally.
- Make Ifrit do 15 more potency, Garuda do 20 more potency, Ruin/R2 do 10 more potency, up Miasma II to 90 potency (in line with buffed Ruin and more rewarding for the skillful SMN who makes his way to a boss and plan M2 for Contagion). SMN for sure needs a DPS boost to compete with BLM in virtually all content, mobile or immobile (and I'm not talking about crazy good procs on a BLM either, just in general). I'd prefer the boost to be on pet or Ruin/Fester as SMN multi-DoT damage is quite fine, it wouldn't need help in the DoT department necessarily. Single Target is now SMN's weakness, which is a U-turn from 2.0.
With these two changes, you'd keep the core SMN gameplay intact while making Ruin/Ruin II/DoTs an actual resource management game (good SMNs would strive to find a balance between Ruin and R2) rather than a ticking time bomb, while raising SMN damage levels to acceptable margins. Spell Speed would also be less hated as SMN if Ruin did a little more damage and casting faster wasn't just an MP death sentence. As I've mentioned, I have i135 book on SMN and i130 BLM staff and BLM wins so bad it's not even funny, ESPECIALLY in real content which is the strangest thing of all. SMN should be the consistent DPS caster, very methodical and scientific, hardly dampened by mechanics while bringing good numbers, in contrast to BLM's bursty, more intuitive gameplay that lives in the moment.
SMN vs BLM should be about consistency and multi-DoT vs AoE, not about a ticking time bomb of MP vs a far more damaging, resourceless class, and I say that as a BLM main. I can't use SMN right now, in a clear conscience, and it's just a crying shame.