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  1. #121
    Player
    Cynfael's Avatar
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    Jun 2014
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    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    Eos has her place, I can pull 150dps + 1000hps on phase 1 of turn 13 using her.
    That's great, but the point stands. She's still unnecessary the majority of the time.


    As for the AoE timing discussion, I think that was more about my insisting that knowing when to precast (i.e. time cast to heal right after damage actually occurs) heals and doing so was important for both healers in response to Kyomih suggesting that SCHs had a greater burden to know fights.
    (0)

  2. #122
    Player
    Sebazy's Avatar
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    Aug 2013
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    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Same could be said for a lot of abilities.

    She has her place.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #123
    Player
    Cynfael's Avatar
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    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    Same could be said for a lot of abilities.

    She has her place.
    And I thought calling her useless for only "95%" of content was being generous.
    (0)

  4. #124
    Player
    Sebazy's Avatar
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    Gridania
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    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    And how much time have you put into each FCOB turn?

    For that matter, have you actually made it past T10/T11 yet?
    (0)
    Last edited by Sebazy; 12-10-2014 at 05:43 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #125
    Player
    Cynfael's Avatar
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    Jun 2014
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    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Sebazy View Post
    And how much time have you put into each FCOB turn?

    For that matter, have you actually made it past T10/T11 yet?
    Don't get snarky with me. If you read carefully, you'll agree with what I actually said (as opposed to what you seem to think I said).

    I did not say that Eos was trash; I said that she was not needed or useful for most of the game's content, which is true.
    (2)

  6. #126
    Player
    Sebazy's Avatar
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    Aug 2013
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    Gridania
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    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Calling something useless for 95% of endgame content when chances are, you've not seen 50% of it?

    Not being snarky, simply suggesting that it's best to keep an open mind on stuff you may well see as niche or borderline useless. *everything* has a use, just because you haven't found it yet doesn't mean it's entirely useless =(
    (2)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  7. #127
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Aaaaaand the "I'm more hardcore than thou" card has been pulled :P
    (3)

  8. #128
    Player
    Sebazy's Avatar
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    Gridania
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    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I'm trying my hardest not to sound elitist =(

    Honestly though, I can't see how I can explain it! I suppose I could point out that EoS is arguably the better choice for low level 4 mans. Sub 20 is a no brainer, and if you've got aero/cleric stance loaded, you can make a good case for EoS being better right up until 50 depending on the party. Does that balance it out? =(

    To further my point, Cyn is stating that EoS is doesn't have a place in end game content, 95% or not. That isn't the case.

    T10 final phase
    T11 Orb phase
    T12 Bennu and fountain phases.
    T13 phases 3 and 4.

    These are points in the current endgame where EoS is a strong and very viable choice. The best choice? That's not for me to say, it's all a personal preference and everyone is entitled to their own opinion on the matter.

    Back on track, whm are still fine!
    (1)
    Last edited by Sebazy; 12-10-2014 at 06:38 AM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #129
    Player
    Lyrica_Ashtine's Avatar
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    Dec 2013
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    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Sebazy View Post
    I'm trying my hardest not to sound elitist =(

    Honestly though, I can't see how I can explain it! I suppose I could point out that EoS is arguably the better choice for low level 4 mans. Sub 20 is a no brainer, and if you've got aero/cleric stance loaded, you can make a good case for EoS being better right up until 50 depending on the party. Does that balance it out? =(
    There's only one potential problem with Eos, really: It takes away a responsibility from the White Mage. Which would be AoE healing*. If we were to assume the T13 Phase 1 example, a Medica II will top off those hit with Mega Flare before Earth Shaker is being cast. So here's the issue with Eos being thrown into the mix here:
    If Medica II is sufficient to top off everyone within the needed timeframe, Whispering Dawn - and to an extend Fey Illumination - will simply cause overheal.
    If Whisper Dawn is being used instead of Medica II, this will save the White Mage 452 MP. Considering Whispering Dawn and Medica II have the same potency in the end, Medica II will be unnecessary. Let's forget about the 5y range distance for now and assume everyone's getting hit by Whispering Dawn.

    The former being unnecessary while the latter is a potential advantage. If the white mage has MP issues with the encounter. If the White Mage doesn't have MP issues with the encounter, however, Eos's value (or utility, name yours) will drop. Of course, this highly depends on the White Mage you're working with. Depending on how the group handles T13, Fey Covenant may not be necessary either. If everyone were to gear up to have enough HP to survive Giga-/Tera flare with sacred soil, succor and virus - Or even with less, I guess - Eos's uses will be questioned. A lot of if-then-else, of course.

    Selene, on the other hand, has two buff abilities that has some use. The effective DPS increase isn't astronomical, however. And of course, Selene's uses come to question as well as the DPS check may or may not be a problem. Unless you're a few seconds worth of DPS short to clear an encounter, Selene has no actual effective value aside from clearing content quicker. With effective value I mean that you would -need- Selene's buff to meet the DPS check.

    * AoE damage that happens on set intervals for one moment, rather than continuously

    edit: Grammar and skill name fix
    (2)
    Last edited by Lyrica_Ashtine; 12-10-2014 at 06:47 AM.

  10. #130
    Player
    Sebazy's Avatar
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    Gridania
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    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Indeed, Selene's haste buffs whilst nice, are rather overestimated imo! Again, they most certainly have their place too, extra DPS in phase 1 and 2 of T13 will always be good <3
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

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