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  1. #1
    Player
    EinSoFZ's Avatar
    Join Date
    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Whether is extends from PS3 limitations or not, the devs already said it ain't happening. Book is closed on the issue.
    (0)

  2. #2
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by EinSoFZ View Post
    Whether is extends from PS3 limitations or not, the devs already said it ain't happening. Book is closed on the issue.
    Care to provide the source of that? I personally haven't seen that said.
    (7)

  3. #3
    Player
    EinSoFZ's Avatar
    Join Date
    Sep 2012
    Posts
    328
    Character
    Einsof Zeb
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Fuma View Post
    Care to provide the source of that? I personally haven't seen that said.
    I'll try to find the interview, but basically Yoshi P. was asked why the different races in ARR don't have unique stances and animation like they did in FFXI. His answer was basically that the resources needed to make all the different animations unique would be counterproductive to them developing ARR in their "new" vision. During the closed and open beta the lack of difference was actually a major thing people bitched about and if I remember correctly it was placed in the forums at that time as an addressed issue.
    (0)

  4. #4
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    Quote Originally Posted by EinSoFZ View Post
    snip
    I can understand if this was said in beta since over the past year and before the launch they've added a ton of QoL (quality of life) changes that needed to be implemented. But now we're at the end of a lot of those needed updates (obiviously some still needed). Something like this could now be put into action and like I said before it is already in the game to a certain degree. The pics below show what I'm talking about.

    Roe DRG idle battle stance:


    Hyur DRG idle battle stance:
    (1)