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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Hmm, I haven't tried Ifrit T11 or T13 yet; were you getting Ballad?

    On a dummy, I officially go dry around 3m20s with Ifrit, while Garuda affords me closer to 4m20s before going dry. This is without SCH in the party, MP pots, or Energy Drain in either test.
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  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Sleigh View Post
    Hmm, I haven't tried Ifrit T11 or T13 yet; were you getting Ballad?

    On a dummy, I officially go dry around 3m20s with Ifrit, while Garuda affords me closer to 4m20s before going dry. This is without SCH in the party, MP pots, or Energy Drain in either test.
    I use Ifrit on T11 because my group also has a BLM. So I RS, DoT + Contagion the Cube. Then Swift Cast Ifrit and put it Obey on the Sphere since my group is lacking the extra Melee damage on it. Then I just leave it out for the rest of the fight. One thing I haven't been able to check is if Garuda does any damage at all on Kaliya after it absorbs the Egg, since you can't do any ranged damage to her at that point. (must be within melee range) Aside from moving her to within melee range of course.
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    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #3
    Player
    ShinryuReishiki's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Sleigh View Post
    Hmm, I haven't tried Ifrit T11 or T13 yet; were you getting Ballad?
    No Ballad at all in T11. I use Ifrit-egi from the start, and go into add phase with ~1000 MP usually. We run 2 casters, so I'm on the Electric Node with Ifrit-egi on the Weapons Node. I don't cast anything on the other adds unless a group is falling behind. I also don't use Shadow Flare at all during this part, so I end up recovering enough to manage for the last phase. Usually end up 2nd/3rd DPS depending on how our BLM does.

    For T13, no Ballad at all in the first 2 phases. I've only cleared once so far, so I'm mainly just comparing those first 2 phases. With both pets, I was having to use an Energy Drain on each Shadow to keep above 700 MP. Thinking about it, MP consumption was a little higher with Ifrit-egi, but we were getting to phase 3 a little faster, leaving me around the same number.

    During phase 3, Ballad is played during the dives and the transition to final phase, which is more than enough to last me the rest of the fight (Generally going into last phase at near full MP). I ended up sitting on a ton of MP because our healers still needed some Ballad during the last phase. Managed to barely squeeze by the NIN for top DPS, but not really sure if my numbers were "good" since most people just aren't bringing SMN into the fight. I expect to get destroyed by our BLM next week, though...
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