Quote Originally Posted by Ramath View Post
Actually, it isn't. The "Try On" feature proves that it is already possible.
If you're bringing that into consideration, try on also proves the "weapon = class" system they went with is just imaginary as well. In short, it doesn't prove much because that 'wardrobe' window isn't your physical character, you seem to feel you're knowledgeable and know the inner workings of this game and engine, you should know it's a separate module altogether.