

that means we'll have to carry all those vanity gears all the time, for every jobs.Here's an idea: How about we dump this idiotic glamour prism system and just have vanity slots like every sane mmorpg out there?
Square-Enix is doing the same problem they did with 1.0 in which they're making this unnecessarily complex.
It would have been easier to just have instanced personal housing. It would have been easier to have personal rooms accessible outside the house. It would have been easier to make the coil lockout similar to crystal tower's loot lockout. It would have been easier to have never incorporated classes at all.
They do these ridiculous things to make the game more "unique" but in reality it's just it steals a lot of it's gameplay from other online games.
it works only in other MMOs that has one job per character.


I think that's the crux of the issue with a lot of peoples' thinking. SE can't just wave a magic wand to give us all of this while maintaining a sane amount of character data. They've even said they WANT to add this stuff (in the very Q&A this thread is blasting but they can't due to limitations with the size of character data. FFXIV characters are MASSIVE in size compared to other games, and until PS3 support is dropped (which isn't happening any time soon as it's still the #1~2 home console in Japan and will be until the PS4 drops in price and has more good games come out for it) the storage limitation is going to rear its ugly head.
Also, this thread is getting absurd. I see people asking for less restrictions and more restrictions. Make up your mind, compose a proposal, and submit it. They're not going to make changes to "what the playerbase wants" if the playerbase can't even agree whether or not tanks should be allowed to wear dresses.
Personally i see THIS as a more viable issue, but this would be solved if they just gave classes their own gear rather than bunching the healers, tanks, and caster DPS into one gear set, which they might end up doing for Heavensward given they announced AF2 already.
Last edited by kyuven; 12-05-2014 at 03:42 AM.

I think the reason for the "confusion" your are seeing is that people want either 1) mage gear to be mage gear not all class or 2) all the other gear sets to become all class so mages aren't the only ones getting the short end of the stick as it were.
So really the confusion is caused by the double dealing already going on with the games gear. Anyone who mains a mage (healer or DPS) gets significantly less options for glamor than a melee DPS not to mention how many options a tank gets. And if you look at some of the melee DPS gear that is cloth based you would have to ask why a mage couldn't use it, like a shirt.
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