Really hoping they'll just modify the Graniteskin trait instead of giving us a new skill just for this QoL improvement.
Wouldn't prefer to allocate another hotbar slot for this skill if it's a brand new skill (but obviously I'll still will >_>).
Really hoping they'll just modify the Graniteskin trait instead of giving us a new skill just for this QoL improvement.
Wouldn't prefer to allocate another hotbar slot for this skill if it's a brand new skill (but obviously I'll still will >_>).
Just stick it in a macro with stoneskin I below it. If you're in combat it'll cast 1 and if you're not it'll cast 2. It only takes one button.
An excellent idea I'll keep in mind if I ever run out of hotbars to use once the expansion hits.
It's too bad you can't queue macro hotkeys like you could with normal skills, otherwise I would have Macro-ed everything attack related to <f>.
I am pretty sure the aoe stoneskin will have the same mp cost. Doesn't make any sense to have it only out of combat AND give it a higher cost. The only reason to give it more MP would have been to let people allow to cast it in combat but with a huge cost attached, imo. So it couldn't be exploited at the cost of other skills.
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