...is coming on Tuesday.
Details for those who don't already know: It's an AoE version of Stoneskin that can only be used outside of battle. A little QoL extra, nothing more.
...is coming on Tuesday.
Details for those who don't already know: It's an AoE version of Stoneskin that can only be used outside of battle. A little QoL extra, nothing more.
I'm wondering how its damage prevention will stand up against Stoneskin, also there is the mp cost to consider. Though we will all see how it compares in a week I guess.
Pretty sure it's just stoneskin + AoE effect for it's original potency/value. But considering it cannot be used out of combat, yeah, it's a QoL thing. Glad it's not available for combat, though.
Really hoping they'll just modify the Graniteskin trait instead of giving us a new skill just for this QoL improvement.
Wouldn't prefer to allocate another hotbar slot for this skill if it's a brand new skill (but obviously I'll still will >_>).
Out of combat only? Meh. It seems almost pointless having it since it's a skill you can use once per fight literally unless somebody charges in and gets into combat before you even use it.
Its more or less a less time consuming variant for buffing the group after a wipe/before a pull, nothing else.
I hope they modify the original skill and not make it a trait for WHM only.
as a healer yes!!!!!
Saves time![]()
Why would you want them to modify the original skill or trait? SE is not going to let you cast AOE Stoneskin in combat, as that would be a balance change that they're not prepared to face (at the moment, anyway). What you're saying is that you would give up the ability to cast in combat for the convenience of AOE outside combat. And if you really can't find a hotbar slot for it, here you go:
/micon "Stoneskin"
/ac "Stoneskin II" <mo>
/ac "Stoneskin" <mo>
Or any variant you prefer.
omgyesplz. *_*
Maybe now we can SS the whole party BEFORE everyone runs off.... =_=
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