
Originally Posted by
Dunncan
That was my point. In a raid enviromnent, it won't be happening too much. What can you SOLID get with a dummie parse, is diferences between rotations and some gear combinations.
Beside that, you can try to extrapolate the data to a boss fight, but you can't simulate the machanics or how often they can hit you.
I'm not saying dummie parse are useless at all. But, people complaining about wich jobs needs buff/nerf based on this kind of data is, at least, funny. How a Job fit in different party setups, the synergy between jobs, how much utility it brings to the battle, how do mechanics bring it's rotation down, etc, etc, are parameters to make such a decision. The damage in no "adverse conditions" is only one, if not the last, to be taken in consideration.