Results 1 to 10 of 49

Hybrid View

  1. #1
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Prototype909 View Post
    The pet that is best at optimizing DPS in Coil-esque fights is that one that will be summoned, the rest will be ignored.
    I see what your getting at and I agree with you, but what if there is no best pet? What if all of the pets equal out and the only way to differentiate them is by the situation your going into, in or out of Coil fights. Wouldn't that be better?
    (1)

  2. #2
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Bigcat9715 View Post
    I see what your getting at and I agree with you, but what if there is no best pet? What if all of the pets equal out and the only way to differentiate them is by the situation your going into, in or out of Coil fights. Wouldn't that be better?
    I agree, but the problem is the way the game is currently structured doesn't really allow for it.

    Summoner is a DPS, it's ultimately going to be gauged by its DPS and the game is designed to not really allow classes to be anything than what they are on the marquee. Ifrit and Titan are superfluous by nature of Garuda's existence, if you remove Contagion from Garuda you aren't solving the problem, you're just removing power from the pet and putting it on the Summoner - but ultimately only one pet is going to be chosen (The one that maximizes your DPS number). For there to be a situation where all the pets were "Separate, but equal" that would involve either a total breakaway from the way SE currently designs fights (Or stats) or it would require them to allow Summoner or all jobs to have more leeway in their role. If Ifrit could provide the party with Buff X or Advantage Y as opposed to Garuda's Buff A and Advantage B you would have a reason to pick one over the other based on the fight, right now that kind of thing doesn't exist (For any class in this game). It's just "Ifrit does this damage in melee range and Garuda does this damage at range" as it stands.

    I hate using XI's summons as an example because that job (And that game) is full of its own balance woes and issues, but it is an example of at the very least an attempt to differentiate between pets and provide them their own niches. Not simply "This is the pet you use before Garuda, and this is Garuda".
    (4)
    Last edited by Prototype909; 12-02-2014 at 07:14 AM.

  3. #3
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Prototype909 View Post
    -snip-
    Well you never know they might just bend the rule just a little for pets, because even they said that they want all of the pets to be use. Not just the "99% go-to begin all end all fights Garuda," but they want all pets to start being used equally. You might be right, taking contagion may not make a different, but its a start.
    Quote Originally Posted by Limecat View Post
    -snip-
    Limecat brings up a very good point and I remember during a live letter SE was saying they want to start implementing elemental resistance into the game. Maybe thats going to be the deciding factor when choosing a pet.
    (0)
    Last edited by Bigcat9715; 12-02-2014 at 09:03 AM.

  4. #4
    Player
    Suggestion's Avatar
    Join Date
    Nov 2014
    Posts
    141
    Character
    Calina Servilius
    World
    Zalera
    Main Class
    Summoner Lv 50
    Dang whats all this hate towards Ifrit, he will do the most damage over Garruda any day against single bosses and extremes fight period. Garruda will not beat ifrit in that aspect. What i think is some people just don't want to have to worry about moving ifrit out of harms way if need be. And i have used stun tho very little for an enemy that the tank doesn't see or cant get to with a stun.

    Now if you throw in raging strikes, Garruda will out class Ifrit dps by a good margin, but the cooldown is to long and Ifrit will come back out on top in dps for single bossfights.

    I only and rarely decide to use Garruda when there is a large amount of adds stacked nicely together with raging strikes, contagion, bane. Boom lots of dps over time. But still the fights will end quicker if you use ifrits Enkindel with rouse and spur. Not mention its an aoe and you can litteraly see the life of your grouped up adds destroyed. And Garrudas enkindle is single target anyway? and its even weaker than ifrits. Garruda has its moments but i rather get better at controlling my pet replacing my dots and just having more to do in fights period.

    Now in light of contagion, please give it to summoners. Its silly that we don't have that in our arsenals.

    I hope everyone knows that you as the SMN can place all your dots use raging strikes use bane and boom same thing that Garruda does, while ifrit has a field day. Its like people don't want to be bothered with replenishing there dots or something.

    I had someone literally screaming at me USE GARRUDA for ultimas bane... He and his lasers are the only target the entire fight,with ifrit you will kill him faster and you will kill the little lasers faster?? I had to tell him to take a hike cause he was zealous about it.
    (0)
    Last edited by Suggestion; 12-02-2014 at 09:06 PM.

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Suggestion View Post
    Dang whats all this hate towards Ifrit, he will do the most damage over Garruda any day against single bosses and extremes fight period. Garruda will not beat ifrit in that aspect. What i think is some people just don't want to have to worry about moving ifrit out of harms way if need be. And i have used stun tho very little for an enemy that the tank doesn't see or cant get to with a stun.

    Now if you throw in raging strikes, Garruda will out class Ifrit dps by a good margin, but the cooldown is to long and Ifrit will come back out on top in dps for single bossfights.

    I only and rarely decide to use Garruda when there is a large amount of adds stacked nicely together with raging strikes, contagion, bane. Boom lots of dps over time. But still the fights will end quicker if you use ifrits Enkindel with rouse and spur. Not mention its an aoe and you can litteraly see the life of your grouped up adds destroyed. And Garrudas enkindle is single target anyway? and its even weaker than ifrits. Garruda has its moments but i rather get better at controlling my pet replacing my dots and just having more to do in fights period.

    Now in light of contagion, please give it to summoners. Its silly that we don't have that in our arsenals.

    I hope everyone knows that you as the SMN can place all your dots use raging strikes use bane and boom same thing that Garruda does, while ifrit has a field day. Its like people don't want to be bothered with replenishing there dots or something.

    I had someone literally screaming at me USE GARRUDA for ultimas bane... He and his lasers are the only target the entire fight,with ifrit you will kill him faster and you will kill the little lasers faster?? I had to tell him to take a hike cause he was zealous about it.
    Best advice I've heard on it is Ifrit for trash mobs, Garuda for bosses. Simply because in most cases Garuda will not be in any major danger of being wiped by a boss (exceptions exist, such as Shiva EX), whereas Ifrit most certainly will be, which can lead to unnecessary summoning and MP usage. Plus Contagion seems to be better used for resetting the cooldowns so you don't have to waste MP again while in a boss fight (which is the ONLY TIME MP consumption should really come into play).

    Ifrit's best kept on adds and trash mobs because of Radiant Shield for that damage reflection, Burning Strike (normal attack) for the cleave, Flaming Crush for that AoE around himself, and his Enkindle'd Inferno for that glorious AoE burst and debuff. His full potential is less likely to occur on bosses, due to the likely event that he will die (but there are exceptions). Trash mobs his death is less likely to happen, so he's going to do more damage in the long run against them.
    (0)
    Last edited by RyuDragnier; 12-03-2014 at 12:47 AM.

  6. #6
    Player
    Suggestion's Avatar
    Join Date
    Nov 2014
    Posts
    141
    Character
    Calina Servilius
    World
    Zalera
    Main Class
    Summoner Lv 50
    Quote Originally Posted by RyuDragnier View Post
    Best advice I've heard on it is Ifrit for trash mobs, Garuda for bosses. Simply because in most cases Garuda will not be in any major danger of being wiped by a boss (exceptions exist, such as Shiva EX), whereas Ifrit most certainly will be, which can lead to unnecessary summoning and MP usage. Plus Contagion seems to be better used for resetting the cooldowns so you don't have to waste MP again while in a boss fight (which is the ONLY TIME MP consumption should really come into play).
    Mp can't argue that for realz SMN needs at least a little push for help there, but i really haven't had trouble except when i get rezzed in a fight. Im a nub i die

    wuuuuuuuuuuuuahhhh >.> .... everyone ignores my little comments Q.Q i did say you can learn to move your pet out of harms way its called place, and we have a pet heal people... I guess some just don't want that challenge >.<

    Garruda has moments, but on boss fights shes an excuse to be lazy :P

    Ya i said it! oh snap
    (0)

  7. #7
    Player

    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    576
    Ramuh-Egi will probably have chain lightning.
    (0)