Quote Originally Posted by Bayohne View Post
Checked in with the dev. team in regards to the effects or protect and shell and their duration. While there isn't much detail we can go into for specific spells/abilities, they wanted me to pass along their current vision for how they will address them going forward. The thinking is that if a spell has a "long duration," its effect should be less powerful, and on the flip side, a spell with a "short duration" will have a more ample effect alongside it.
Please let them know that this is a HORRIBLE way to look at Protect and Shell. They are staples of the party environment and it would be far beyond obnoxious to have to repeatedly cast them after or during every fight. Protect and Shell should have tiers of power and should last for a long period of time.