
So just to look at this from another view point that was brought up earlier in the thread, that I've yet to see an answer for. For those saying it should be obtainable in FFXIV and no option for cash shop involved in any way possible... How should the people playing it on Android and IOS obtain new cards, in a way that is fair, and matching, of the way you'd propose we earn them in FFXIV? Do remember, this will be released as an App in both markets, and that the cards will be able to be used in FFXIV and vice-versa. As far as I can see, cash shop would be the best way. That, or give them in a higher rate in the App version to make up for "other ways" (since it's not really agreed on how we would earn them in game from those recommending that method) that we'd earn them in FFXIV.
By playing the gameSo just to look at this from another view point that was brought up earlier in the thread, that I've yet to see an answer for. For those saying it should be obtainable in FFXIV and no option for cash shop involved in any way possible... How should the people playing it on Android and IOS obtain new cards, in a way that is fair, and matching, of the way you'd propose we earn them in FFXIV?

How do you make it fairly balanced in a way that the people playing the App versions earn cards at the same rate at those in FFXIV? Do we limit how many cards you can get a week? If we make them obtainable without any cash option at all, do you earn, say, 1 card per win in the app, and in FFXIV? What about those who want to find them via events or quests? Do we rule those out to keep it fair?
? triple triad is supposed to be a minigame for ff14 right, are your saying that its also going to be playable on phones _without_ a ff14 account? in that case its an all together terrible idea.How do you make it fairly balanced in a way that the people playing the App versions earn cards at the same rate at those in FFXIV? Do we limit how many cards you can get a week? If we make them obtainable without any cash option at all, do you earn, say, 1 card per win in the app, and in FFXIV? What about those who want to find them via events or quests? Do we rule those out to keep it fair?

Yup. That's exactly what they are doing. They plan to add it to their FF Portal App (an app to talk about FF in general, and have things like music and information). It's expected to launch around Winter in Japan first, and when the Gold Saucer comes to FFXIV, it'll have integration with there as well to trade over cards. It's going to be a free-to-play feature in their "master" app for smartphones and tablets, as well as something in FFXIV. No FFXIV account required. Not sure if links are allowed to random sites, but google "Triple Triad to be added to FF Portal App" and you'll find it.


If I had to balance it, I'd probably think "Not everyone owns a smart phone and if its cross playable it seems like its going to be quite difficult to balance in any real way". So my answer? Don't link the two at all, its a terrible concept to begin with. As far as earning them in XIV, I've mentioned this when it was announced and right here in this thread. There's plenty of ways they could do gathering cards that doesn't involve a credit card. Here's some examples (That could all be used in tandem)How do you make it fairly balanced in a way that the people playing the App versions earn cards at the same rate at those in FFXIV? Do we limit how many cards you can get a week? If we make them obtainable without any cash option at all, do you earn, say, 1 card per win in the app, and in FFXIV? What about those who want to find them via events or quests? Do we rule those out to keep it fair?
1) Add a "Card" ability similar to "Materia Assimilation", "Dye", etc etc etc. Make it to were "Card" can only be used on enemies at 15% HP or lower, and has a chance of failure (how high or low is up to SE), give it a 30/60/90 second cool down, and let us collect lesser cards by farming the monster... just like in FF8.
2) Give you a small "Starter" set like in 8 from a quest that unlocks "Card", allow you to battle various NPCs around the world to build your card collection as well. Perhaps adding the ability to obtain unique cards from some of these NPCs (Like say, Minfillia could be pretty hard to win against and have the cards for the 3 nation leaders, the Scions could each have their own cards, Primal cards could drop from Normal/Hard/Extreme primals, with significantly higher drop rates in normal (giving people a reason to queue for them, helping low level players clear easier... win win). The possibilities in this regard, are endless, but would require more work... but I think this would be fantastic. "To the Victor go the spoils", just like in 8.
3) Add a card shop to the Saucer. Let us buy "Boosters" as you say with in game currency, or unique points gained through battling with the cards in the Saucer. I may not like the idea of boosters bought with real life money or the general idea of boosters for TT as its not how they're gathered in 8, but I'd have no problems with them being bought with in game currencies if they add other ways to obtain them like the two I listed above... though I'd much much prefer us being able to "Card" enemies rather than having to buy all the cards.
4) Tournaments in the Saucer, or battling other players. When it comes to battling other players, you could of course select the type of battle you want... "For Fun" > don't lost any cards after. "One", one card selected. "All", all cards. Tournaments could be held in the saucer and be against either NPCs (if no enough players sign up), or other players... and the victor would get perhaps ~10 cards with a chance for rarer ones, as well as points/Saucer currency/gil prize (not huge gil prize but still).
So, I'm not against the entire concept of boosters, I'm against boosters being the only way to get good cards or being the only method period. Half the fun in Triple Triad (Hell most of the fun) was collecting all the rare an fun cards to get... bubbling it down to a RNG cash shop roulette would kill my enthusiasm for the concept. Would I quit? probably not, but I would be disappointed cause I'm really looking forward to it.

I agree with you that it should not be the ONLY way to earn them. I also don't want to see them make it have any exclusive cards. My question as posed more to the people saying not to allow any cash shop at all. I do like your ideas, the only "issue" is that it's already been announced that they will be linked. No maybe. They will be linked. I think they should offer both options. Ways to earn the cards, and if you want to toss money down, let them buy booster packs. I know if we can earn them all in game, I, as well as others as has been voiced in this thread, will do simply that. Why? I simply enjoy finding and earning neat little things like that. Just don't make any of the options (in game, in app, or cash shop) have any exclusives.


The game is playable with a stand alone App as well as in game and Apps are known for in app purchases they have to fund the game somehow. Watch the southpark episode "Freemium Isn't Free" if you want to get a better idea how these things actually work it is satire but it makes a good point.
I am sure they will let you earn cards both ways by playing the game and by purchasing packs with real money giving players a choice on how they play.
The way TCG games work online and real ones is you have tiers of cards
common
uncommon
rare
ultra rare
Packs usually consist of like 4 common cards with 1 uncommon or better. You always get at least 1 uncommon but the uncommon slot can have a rare or ultra rare which are the most powerful cards in the game. To keep people buying packs again and again to get those rare or ultra rare cards people keep buying more and more booster for that shot that they pull a rare card. This is the nature off TCG online and real ones how they have worked for years and make a lot of money.
Last edited by Zumi; 12-01-2014 at 09:50 AM.

I'll buy a booster pack and destroy you in a card game op.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



