Anyone else remember when people said bards low DPS was justified because they had utility?
Anyone else remember when people said bards low DPS was justified because they had utility?
So much misinformation I don't even..Just giving my bit as a DRG, the DPS a DRG does is currently terrible. It's sub-par. There's no reason to choose a DRG over any other DPS class currently because DRG can't do anything better than anyone else. It's outdamaged by both SMN and BLM (as far as I'm aware), while being an MDPS. It's versatility consists of 10% piercing damage increase (for itself and, oh, bards) and 2 stuns (which should never be needed, because that's a tanks job).
MNK has the better mantra, best DPS in-game, and a 10% INT debuff (which is awesome) but they lack utility aside from that debuff.
NIN has the ability to buff EVERY party members damage, and contests with MNK in DPS, coming close to it. NIN also has a stun, a silence, shadowflare equivalent, permanent movement speed increase, and goad.
DRG has nothing compaired to that. It's currently a useless class. It's needed this buff for a long time. Personally DRG should out-DPS a NIN, purely based on the utility NIN has. Regardless, I'm looking forward to the buff, but NIN will always be a valid choice because of its versatility, and MNK for its DPS.
All new jobs start out 'too strong'. I remember when SMN was OP too, and we were smashed with the nerf bat a few months into 2.0. I comforted all of my melee friends with this knowledge; "Don't worry, they'll do the same thing to ninja. Give it time." Yep... Hey, well ninja will still be GOOD, just not OP.
As long as they don't nerf the ninja to the ground..I am perfectly ok with this.
I'm personally upset with this, cause I went from Bard to Ninja, it's way more fun, and it likely will be fun, but our group's bard is going to hate this TP adjustment thing. He hates singing. If anything this is going to bring bards down too since they'll have to give ninja's TP now.
We have to choose between the stun or the silence its not like we can do both whenever we want and the movement speed makes up for lack of gap closers. I fail to see where all this "versatility" comes from when most of what your stating is there to make up for things that other classes have and NIN does not.
I'll still play NIN regardless of nerfs, I have a feeling it'll end up being over the top and end up putting the class where DRG currently resides because of lack of information.
Able to switch out your poisons between abilities. It's not like Paladin's Oaths where you have to waste a GCD for it.
You have an instant teleportation skill that teleports you anywhere. Yes, it has a longer CD, but similar abilities have restrictions, while this one has not. And it's not like you need to "close the gap" multiple times every 60 seconds.
See above
It's all well and good saying that, but if you don't back it up with any form of evidence from anywhere, no one is going to learn.
You're welcome to provide the evidence that proves otherwise.
Don't forget MNK still (if ever unless it's T8) needs TP song too. It's actually not going to change at all from what it currently is.I'm personally upset with this, cause I went from Bard to Ninja, it's way more fun, and it likely will be fun, but our group's bard is going to hate this TP adjustment thing. He hates singing. If anything this is going to bring bards down too since they'll have to give ninja's TP now.
All seems fine to me. Only thing I didn't like was se trying to state ninja is as strong as it is because it is difficult to play.
What?
Do you even monk/drg mate?
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