Results -9 to 0 of 18

Threaded View

  1. #16
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    I personally use it. It helps with damage enough to where it can be used, and there's no drop in DPS with it since it can easily fit into a rotation. I also don't usually run out of TP due to the downtimes (mechanics and dodging) during primals and bosses, though there are a few exceptions to this...namely T8. The cycle of moves I do goes like this:

    Bootshine -> True Strike -> Demolish -> Touch of Death -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch -> Bootshine -> True Strike -> Demolish -> Fracture -> Dragon Kick -> Twin Snakes -> Snap Punch

    That's a normal cycle for me, and when I'm getting around to Demolish again, it's just coming off. Considering it's a DPS boost, there's no DPS drop for using it, and TP is easily restored in most fights (again, T8 is an exception), why not?
    (0)
    Last edited by RyuDragnier; 11-29-2014 at 10:29 AM.