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  1. #11
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Oh it is in the tos but i am sure SE know that people use them, lol
    I for one do not as am on PS4 and sort of say meh, no biggie
    (0)

  2. #12
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Tharian View Post
    Why are we ignoring Bard's finisher when performing parses?

    Not that I am in any way endorsing parses, because I am not. And I am actually shocked that you people are openly talking about using parsers on the official site when it is known that Square-Enix is against their use. But I am curious as to the answer of my question.
    You can pad your numbers by a good 5% or more if you use Misery's End on a lvl50 dummy every time it's available.

    The topic creator had a question, and I attempted to provide a useful response. That is all.
    (1)
    Last edited by RinchanNau; 11-26-2014 at 04:19 AM.

  3. #13
    Player
    JohnMccain's Avatar
    Join Date
    May 2014
    Posts
    75
    Character
    Kiki Bronzetail
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Tharian View Post
    Why are we ignoring Bard's finisher when performing parses?

    Not that I am in any way endorsing parses, because I am not. And I am actually shocked that you people are openly talking about using parsers on the official site when it is known that Square-Enix is against their use. But I am curious as to the answer of my question.
    Because it can only be used for the last 20% of an encounter. Using it in a dummy parse would make it very inaccurate to determine what you would be getting in an encounter because you are practically forgetting 80% of a fight.
    (1)

  4. #14
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    except that the training dummies aren't meant to replicate boss mobs. they are meant to replicate standard cannon fodder mobs.
    (0)

    ~ Eternal Dawn FC ~ Male Player ~

  5. #15
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tharian View Post
    except that the training dummies aren't meant to replicate boss mobs. they are meant to replicate standard cannon fodder mobs.
    Because thats what people need to test on right? Trash mobs. lol.
    (3)

  6. #16
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by Mister-Wonderful View Post
    Because thats what people need to test on right? Trash mobs. lol.
    I don't know what Square-Enix was thinking but they definitely designed the Training Dummies to replicate Trash Mobs. Another game I used to play but won't name did it so much better with their training dummies. They had ones for Trash Mobs on the starter worlds, then they had ones that replicated their version of Dungeon Bosses, as well as another set that replicated their version of Crystal and Syrcus Tower Bosses, and yet another that replicated their version of Binding Coil Bosses. It was all really well done. They even had a set that was specifically designed to replicate other players for the purposes of testing for PvP. Of course this game actually ALLOWED the use of Parsers.
    (1)

    ~ Eternal Dawn FC ~ Male Player ~

  7. #17
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tharian View Post
    ...
    Saying definitely is a huge stretch... and even then trash mobs don't die that fast to ensure a 100% uptime on misery's end, nor is trash DPS ever relevant because it's mostly AoEing or multi dotting
    (0)

  8. #18
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Yh I hate miseries end on dummy. + good tip in this thread: Always beware of padded bard parses.
    (0)

  9. #19
    Player
    PenelopeWinn's Avatar
    Join Date
    Aug 2014
    Posts
    113
    Character
    Penelope Do'urden
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by RinchanNau View Post
    blah
    And a useful response it was. Thank you kindly.
    (0)

  10. #20
    Player
    PenelopeWinn's Avatar
    Join Date
    Aug 2014
    Posts
    113
    Character
    Penelope Do'urden
    World
    Leviathan
    Main Class
    Paladin Lv 60
    So so far the rotation that ive put together to work the best for me has been

    QS > RS > SS (BFB, BL) > WB (HE, IR) > VB (barrage) > and start working on my OCDs and hs bl blahblah whatever > refresh dots with 4 seconds of IR > blah blah blah

    Could someone give me some input on this? I do lose some fractions of seconds in the animation lock and im curious as to if this is acceptable enough weaving. and is there a better order for them obviously popping them all would be bad but i also feel like weaving only one into an ocd at the start is less efficient. idk any helps nice xD
    (0)

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