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Thread: Tanking habits

  1. #91
    Player
    Janhyua's Avatar
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    Aug 2014
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    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80

    Brb good sir

    Erm don't mind me "pull all the moneter on ST first room...."

    1 dragon +8 ninjas + 2 heavy armor dudes +2 mini baby Levi...

    Single handy tanked as warrior.... It's HELL LOT OF FUN and funny

    Healers? Let the 6 healer deal with it xD tbh I have never seen so many Phyic and cures 2 in my tanking career on that moment lolol
    (0)
    Last edited by Janhyua; 11-25-2014 at 01:16 AM.

  2. #92
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Tiggy View Post
    It's become a habit because our gear so outstrips the dungeon level so much that it's boring for many players to do smaller pulls. That doesn't excuse pulling trash into a boss fight, pulling groups larger than the DPS have the gear for, pulling groups larger than you have the AoE for, pulling groups too large for your healer to heal through. A tank should examine their teammates at the open of the dungeon and pick the appropriate size from there taking his teams gear and composition into account. However, I wouldn't say mass pulling itself is bad just tanks who aren't aware of their surroundings.
    This is the answer. +1
    (2)

  3. #93
    Player Tiggy's Avatar
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    Aug 2013
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    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Waeksyn View Post
    What I hate is tanks that fake you out. They collect up a group of mobs then stop. As soon as I put down Flaming Arrow, they're off again. Sometimes, they move only a few steps and don't actually grab any additional mobs. So frustrating.
    Keep an eye on the mob groupings. If there are ranged mobs you should hold out on dropping flaming arrow or other similar AoE's until all the mobs are grouped up nicely. I've seen many players drop them as soon as I get to the last group regardless if there are any ranged enemies I still need to huddle up. I'm sure what you said happens from time to time with no reason, but I know I personally see it due to ranged enemies being out of the group. Too many bards and summoners jumping the gun. If I have a team trying to AoE burn everything then getting all the enemies together is more important to me than your flaming arrow hitting 3 out of 6.
    (3)

  4. #94
    Player
    DaffyRoth's Avatar
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    Nov 2013
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    28
    Character
    Celes Victoria
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I read the first page but don't really have time at the moment to go through the rest. That being said, my main is WHM, and I hated speed runs. When I first hit WP, and tanks were pulling, I was like ya. No. But after a while it also taught me how to heal in pinch. Brayflox HM is a perfect example. The first time that dungeon came out, our tank pulled all the goblins in the second area. Now, those gliders target random party members, and it just so happened that I got targeted by all of them, and to add insult to injury, 80% of the dmg I took was from crits. I died. And I got blamed. But I got better.

    Now I have a Lv 50 PLD. I still don't like speed runs. But there are times where I feel I am being forced to. I am still learning my class, but I have had BLM pull the next group when I have 0 mp left for flash, and expect me to deal with it. I agree, that as a tank we need to take a look at our party make up and if there are any first timers go from there.
    (0)

  5. #95
    Player Tiggy's Avatar
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    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by DaffyRoth View Post
    but I have had BLM pull the next group when I have 0 mp left for flash, and expect me to deal with it.
    Let him die. You're the tank. You know what resources you have to hold hate. If you aren't ready for the pull and they pull anyway then it sounds like they can experience what it's like to tank, die, and hit the re-spawn button to take his walk of shame back to the party. If you aren't the tank you have no business pulling.
    (2)

  6. #96
    Player
    Kloe's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Kloe Fluffypaws
    World
    Balmung
    Main Class
    Gladiator Lv 86
    what this argument really boils down to is tanks have been conditioned to speed run and try to go as fast as possible in dungeons because a large portion of pugs bitch and moan if you don't. And the skills and decision making process for a tank are going to be different for everyone. No one is exactly the same here, so arguing over the proper way to do things is pointless.

    You also have a lot of outside factors contributing to the problem as well. Some of these are impatient party members that want to get through the dungeon as fast as they can so they run into monsters. Yes you can let them die, but you're just going to make people upset and then the rest of the run things are going to be tense and stressful. Also you have people just trying to cap their poetic tomes for the week, so running the same dungeons over and over again could get boring fast and take a toll on the mental energy. It's exhausting sometimes to do things over and over again.

    Lastly FC's do have an influence on this too. You're someone who likes to do things with your FC as much as you can. So you get used to being with people who know exactly what your playstyle is and you gain some great teamwork. you get really used to it, so much so that when you pug something, you get frustrated and angry really easily when a party member doesn't do exactly what you are used to your FC mates doing. It's not necessarily anyone's fault but your own unrealistic expectations for strangers. I think if everyone tried to be a little nicer during pugs we might see a slight change.
    (2)

  7. #97
    Player
    Janhyua's Avatar
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    Aug 2014
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    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80

    Wipe and see

    Quote Originally Posted by DaffyRoth View Post
    Now I have a Lv 50 PLD. I still don't like speed runs. But there are times where I feel I am being forced to. I am still learning my class, but I have had BLM pull the next group when I have 0 mp left for flash, and expect me to deal with it. I agree, that as a tank we need to take a look at our party make up and if there are any first timers go from there.
    I do agree some time dps want us to pull more so I just pulls anyway it make thing faster and since I am a warrior I have full control of aggro if things get dicey, for example that one time I want a fast run I pulled 3 group of mobs if I die and we wipe I just say sorry and we will process with one group pulls is just that simple, I seen high level gear healer can't heal for shit I can even die to 3 trash mobs while other i100 solo healing 4 groups of mobs so yea is more of a wipe and see if you ask me
    (0)

  8. #98
    Player
    Marisela's Avatar
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    Oct 2014
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    91
    Character
    Thasha Kathea
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    There 2 side to this story and Tank is not always to blame. I see the opposite now, I keep getting DPS, sometime Healer too who go in and pull when the Tank haven't pull yet and gather up the Mob. Tank just left after that, and I don't blame them. Happens twice in one day of que.
    (1)

  9. #99
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
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    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    I speed run because my general assumption is that nobody really wants to be doing 4 man dungeons so it's best to just get them out of the way for the interests of the majority of people involved, unless I'm explicitly told not to do it which is never.
    (2)

  10. #100
    Player
    Janhyua's Avatar
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    Aug 2014
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    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Marisela View Post
    There 2 side to this story and Tank is not always to blame. I see the opposite now, I keep getting DPS, sometime Healer too who go in and pull when the Tank haven't pull yet and gather up the Mob. Tank just left after that, and I don't blame them. Happens twice in one day of que.
    The best advice I would give is that if your tank is a warrior you got high hope for mass pull but for paladin nah it's too troublesome to do mass pull as paldain have to wait for mana and such
    (0)

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