Hey guys,
I've been maining blm for about 9 months now and lately I've started to notice something that <never> happened before.
I have a nexus with max spellspeed, rest crit, because grade 4 crit materia costs 800K each on my server, and frankly, for many personal reasons I preferred spell speed over crit up untill now.
In my "max dps set" (keeping acc as low as possible, while maximizing Int/Crit/SS/Det) I currently have 546 spellspeed.
While single target casting I personally can't wish for enough spellspeed, but the problem starts when AOE-ing...
Starting every now and then since 2.3, and now with the new gear from 2.4 with even more spellspeed, happening more and more up to the point where it's happening about 30-40% of the time now, I've been casting <too> fast during aoe phases, resulting in serieus DPS drops.
After the standard double/triple flare, I use transpose after the last flare and I spam my fire 3 button (so it starts as soon as you get the first mana tick), the casttime of this fire 3 <used> to be perfectly timed right after the 2nd manatick, allowing for 2 fire 2's + flare and repeating the proces.
Now however, with all this spellspeed, the end of the fire 3 cast sometimes happens right <before> the 2nd manatick. So I don't have the 2384 mana (251 piety build) from the 2nd manatick, but only have the mana from the first tick.
But the problem does not stop there, and this might be a bug. The first manatick normally gives me 1192 mana, but when the fire 3 cast finishes right before the 2nd manatick, giving me just the mana from the 1st tick, I do <not> end up with 1192 mana, but with just 1000. Yes, exactly one thousand mana.
1192 mana would still be enough for atleast a fire 2 + flare, but 1000 mana is not enough for that, so you're forced to instantly go back to flaring + transposing.
I know there's a few solutions for this problem
A) Re-fusing my nexus without any spellspeed, but that would hurt my single target dps.
B) Waiting 1 second before casting fire 3.
But honestly, firstly, the 1000 mana instead of 1192 mana seems more like a bug than anyting else to me, and secondly, all of this makes the stat spellspeed less desired than anything else, because it really takes the flow out of the game when you need to wait with your fire 3 every time, especially when you're used to spamming fire 3 as soon as you hit transpose for 9 months.
Has any other black mage experienced this aswell? Any other tips, feedback or suggestions will be very much appreciated.