Quote Originally Posted by Tupsi View Post
It's because people miss the point she's making with that. Stop and think for a second:

Queuing for CT or ST or certain other trials, have you noticed significantly less "player has withdrawn" spam? If you say yes, the system is working as intended. If you say no, your server cluster has never had a problem and you likely only play Healer and/or Tank which are usually the culprits of said withdrawn spam (DPS has insanely long queues, rarely would you find them the ones spamming withdraw when they would have to requeue for ANOTHER 20-130min+.)

So her point isn't so much that people are "greedy", it's the fact that OVERALL, this change did more good than harm.
Seems about the same to me, CT is usually 22-23 waiting for that one guy to click that is afk. This happens a few times before it goes through nothing has really changed. So the changes didn't really do much but punish players who happen to go afk, get a drink or went to the bathroom ect.

Many people have posted better alternatives to the system that was implemented. As in not showing in progress runs, letting the queue go through with everyone that clicked ect.