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  1. #1
    Player
    Lebenoshl's Avatar
    Join Date
    Jul 2014
    Posts
    92
    Character
    Lebensohl Antilles
    World
    Phoenix
    Main Class
    Thaumaturge Lv 26
    First of all two things.

    1) Innovation is criminally underrated. If Rapid Synthesis and Reclaim were the underrated skills of 2.3, Innovation is most underrated skill of 2.4. If anyone complains they can't get 100% on 4* crafts without hitting a good, I can immediately tell they dropped innovation. I cannot stress how important this skill is as a cross class.

    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.

    Your masterbook 2 will be your introduction to four star crafting. The difference between the masterbook rotation and the 4* rotation is that the 4* rotation you skip ingenuity 2.
    (1)

  2. #2
    Player
    Mishini_Dracoto's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    513
    Character
    Misenklauph Drakkfhur
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lebenoshl View Post
    First of all two things.

    1) Innovation is criminally underrated. If Rapid Synthesis and Reclaim were the underrated skills of 2.3, Innovation is most underrated skill of 2.4. If anyone complains they can't get 100% on 4* crafts without hitting a good, I can immediately tell they dropped innovation. I cannot stress how important this skill is as a cross class.

    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.

    Your masterbook 2 will be your introduction to four star crafting. The difference between the masterbook rotation and the 4* rotation is that the 4* rotation you skip ingenuity 2.
    Are you using any rotations listed on he Forums? You have peaked my interest if nothing else. IE, are you using Innovation on BB, or all touch actions? I'm going to search for your posts on the forums after lunch and see if I can find what you are doing. I haven't done much 4* crafting mind you, as I don't have a Supra yet. I know it's not necessary, but I'd like the extra CP I'd get from no eating craft food.
    (0)

    http://na.finalfantasyxiv.com/lodestone/character/2237443/]
    Quote Originally Posted by Noni View Post
    I wish more tanks were like you also.
    http://xivreborn.com/gen/Misenklauph_Drakkfhur_Ultros_Classes.jpg

  3. #3
    Player
    Lebenoshl's Avatar
    Join Date
    Jul 2014
    Posts
    92
    Character
    Lebensohl Antilles
    World
    Phoenix
    Main Class
    Thaumaturge Lv 26
    Quote Originally Posted by Mishini_Dracoto View Post
    Are you using any rotations listed on he Forums? You have peaked my interest if nothing else. IE, are you using Innovation on BB, or all touch actions? I'm going to search for your posts on the forums after lunch and see if I can find what you are doing. I haven't done much 4* crafting mind you, as I don't have a Supra yet. I know it's not necessary, but I'd like the extra CP I'd get from no eating craft food.
    Keep in mind two things: there is a rapid synthesis method that is mathematically higher % HQ chance, however I don't have the cross class space for it. I take 11 skills and use them for all crafts of any difficulty so I don't have to worry about switching or finding out halfway through a craft I forgot something.

    This is my guide for 4* Turn ins http://i.imgur.com/H1FkdFL.png

    4* Crafts are the exact same thing. However don't use ingenuity II. (This means in the BB Fish section you need 32 less CP for each rotation)
    (0)

  4. #4
    Player
    LauMihli's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    4
    Character
    Lau Mihli
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lebenoshl View Post
    2) Ingenuity II is utterly horrible on four star crafts. You get a tiny bit more progress and it is a horribly inefficient use of CP.
    if you do PxP twice, a rapid synth and a crafeul synth prior to your mastermend 2 then based on ToTT, ING2 is not only an extra step that will get you a excellent or good proc but also will increase your BB and is the determining factor on whether or not you can finish @ 5/80 or 10/80 with a careful 2. i try to stay above 128 cp so i can begin my SH1 > GS > Inno > ING2 > BB @ 20/80 or 15/80 as opposed to 30 like you are obviously doing by dropping ING 2. Since I've come across Xash10X's rotation(YouTube this person if you haven't already) I'm about 80% successful if not higher on mats and I have yet to NQ a piece of gear. Soo idk what else you would have? lol reclaim? anyway just my opinion. And for anyone struggling check into Xash10X on YouTube. Great crafter..
    Cheers~
    (1)
    Last edited by LauMihli; 11-23-2014 at 06:12 AM.

  5. #5
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LauMihli View Post
    ...
    A Standard Synthesis gives more than a CSII + Ingeunity II. Ingeunity still doesn't buff enough to justify a whooping 32 CP cost; it'd only give an extra turn to fish (something that could be done instead with observe or a CSII if you're gonna need 2 to finish a craft).

    And also, Xashi10x's video doesn't do anything different from anyone else in this topic...heck he only got up to 38% HQ rate because RNG wasn't good on his end (And still HQ'd it, meanwhile I'm constantly getting NQ's on 82% >_>)

    I stopped using manipulation and instead opt for MMII, mainly because I can't fit it into my cross skills anymore and MMII is more efficient CP/durability-wise.
    WN on the other hand, I find myself using only if I have the CP to spare from TotT.
    (0)
    Last edited by RiceisNice; 11-23-2014 at 11:48 PM.