No, some work needs to be involved. Time vs reward
No, some work needs to be involved. Time vs reward
Work that plenty of people circumvent by using macros they aren't allowed to use but which aren't prosecuted. NQ items aren't much of a reward. "Time vs. reward" works fine if quick-synthing 1 star materials takes longer than ordinary quick-synth.
Macro's are built in and keyboard macro's don't go against ToS since they don't directly impact the game according to a GM i spoke 2, so you have two choices, buy a better keyboard or synth manually. There shouldn't be quick synth for anything 50+ until the cap is increased to 60.
And your reasoning for that is... what exactly? Your words were "work needs to be involved" and "Time vs reward", but using a keyboard macro is a-okay in your opinion? You do realize that takes any work and time out of the picture just the same as if you were quick synthing, yeah?Macro's are built in and keyboard macro's don't go against ToS since they don't directly impact the game according to a GM i spoke 2, so you have two choices, buy a better keyboard or synth manually. There shouldn't be quick synth for anything 50+ until the cap is increased to 60.
That...makes very little sense.
It's not real work.
It's just tedious and time consuming for no real good reason.
I can already craft them NQ 100% of the time
What's the point in keeping me from quick synthing them other than to draw it out? The end result is the exact same and there's 0 RNG involved in me doing it the manual way anyway.
Artificially lengthening a process like that is just poor game design and should be rectified.
If Yoshi P says he's willing to look into letting you mass-stoneskin people before engaging in combat because it's a lengthy and just obnoxious a process, I don't see why we can't have 1-star quick synth for the same reason. That reason being that it's a drawn out process for no reason and that shortening it would be a good quality-of-life change.
Last edited by TheodoreMcIntyre; 11-21-2014 at 07:22 PM.
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