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  1. #41
    Player
    HakuroDK's Avatar
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    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jaykos View Post
    How do we know but?

    What is FF subs number?
    Don't care. Balmung is almost obscenely full all the time. That's all I see.
    (2)

  2. #42
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Jaykos View Post


    Also are you disappointed that Wow still has such a high number and that FF, Wild*, ESO, SWTOR and the like hasn't done all that much damage to Wow.

    Thoughts on the matter.
    Short answer? No.
    Long answer? Basing enjoyment of a game solely on weither or not its generating huge numbers of subscriptions or if its the top of the food chain is dumb. If its fun to someone does it really matter if it has 7 million subscribers or even 100k subscribers?
    (3)

  3. #43
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    The real question Jaykos, is what caused Blizzard to lose a large amount of subscribers during the last 2 expansions?

    I'd rather compare both of SE's MMOs against each other during WoW's reign.

    XI in 2008 - SE reported 500,000 subscribers.

    XIV ARR Patch 2.2 - The only solid # to go by is 500,000 active players per day. As the 2M+ numbers are registered accounts.

    500,000 active players per day is a bare minimum. 1M to 2M+ subs is a pretty reasonable estimate. However, with no newer reports and China now having access to the game, who knows. All we know is China had over 1M preorders.

    TLDR: XIV is doing just fine and is currently exceeding the High Point of XI's subscribers from 2008. If SE continues the pace of its patch content releases keeping players engaged and having fun. They will continue getting more subs as it has been expanding in the Global Market.

    Who cares about WoW.
    (4)

  4. #44
    Player
    Oberin's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    20
    Character
    Oberin Royle
    World
    Mateus
    Main Class
    Gladiator Lv 75
    I guess I'll join the "Who Cares" bandwagons. One of my favorite MMO's of all time is a small 2D affair with maybe 15,000 people online across all servers at any given time.

    I like FFXIV. It's not a grind fest (not compared to others), it's total fun. And the community is pretty good. How successful WoW, et al is, has no bearing on whether I enjoy it.
    (0)

  5. #45
    Player
    HakuroDK's Avatar
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    Sep 2013
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    Ul'dah
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    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ReplicaX View Post
    TLDR: XIV is doing just fine and is currently exceeding the High Point of XI's subscribers from 2008. If SE continues the pace of its patch content releases keeping players engaged and having fun. They will continue getting more subs as it has been expanding in the Global Market.

    Who cares about WoW.
    You haven't even mentioned that the first actual EP for XIV hasn't even hit the game yet. Introducing DRK and GNR (GUN?) alone will bring a ton of folks to the game just like what happened in 2.4 with Ninjas. Also that the devs didn't need to put out an EP for a way to increase the playerbase.

    And yeah, the pacing of patches in XIV is absolutely stellar. Content patches every quarter with X.X5 patches in between that are usually filled with a fair bit content that missed release in the main patch, and even other similar patches that introduce content quickly. The content comes out very fast and is usually quality content that appeals to everyone. Story for the loreaphiles, hardcore and casual raids in alternating patches, dungeons every single patch, new stuff for crafters/gatherers every patch, new stuff for PVP every so often (I think that will be more frequent due to the improvements to PVP gear and the change to the Morale stat).

    But ultimately, I think this game is doing well. I mean, the 90ks and RMTs are still a problem, but hey. Nothing's perfect.
    (1)

  6. #46
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fahzewn View Post
    Not only that, you can subscribe to multiple online games at once.
    Some days I wonder when this simple notion became such taboo in the MMO world, lol

    Subbed to FFXIV for the worlds story, quests and music.
    Subbed to Wildstar for the gameplay, community, dungeons, raids and housing.
    Subbed to Guild Wars 2 for the Living Story patches.
    (0)

  7. #47
    Player

    Join Date
    Oct 2011
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    1,561
    Quote Originally Posted by Jaykos View Post
    With Blizz releasing their sub numbers does it make you want to know FF14's sub numbers so the community knows where it stands regarding the games popularity?

    Also are you disappointed that Wow still has such a high number and that FF, Wild*, ESO, SWTOR and the like hasn't done all that much damage to Wow.

    Thoughts on the matter.
    No it does not make me want to know, according to SE we have around 2.5million subscribers on this one but all that matters is there is enough people to play with and currently there is. Also are you the OP disappointed that World of Warcraft has failed to make a dent in the World of Tanks 90+ million players? Reality is people are quite capable of playing multiple games and they can quite easily co-exist without requiring one of them to die. As for WoW boost to returning players, of course it has a boost, it just released a big expansion. It may well go back to around it's previous player number when people get bored of that expansion and go play other things till the next one comes out.
    (0)

  8. #48
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zumi View Post
    A lot of people buy wow expansions to level up their old characters and see the new storyline. But then they don't stick around for end game and come back when the next expansion comes out.
    Yeah, exactly!

    WoD has alot of new and exciting stuff but at the end of the day (lvl100...) it's just the same old MMO gear grind... with or without friends ;-)
    (0)

  9. #49
    Player
    Amenian's Avatar
    Join Date
    Aug 2013
    Posts
    396
    Character
    Aminnia Bonneroo
    World
    Ultros
    Main Class
    Dancer Lv 82
    Honestly? Who cares? WoW is a good game for those who play it and people can, and do, like both WoW and FFXIV. Personally, I don't have a problem with WoW as a game. I won't go back to it though due to their CRZ nonsense. It made it so $25 I spent to server transfer away from an IRL dangerous person was wasted money as they could still run into me in game post-CRZ.
    (0)
    .

  10. #50
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    So MMOs aren't like what they used to be in any shape or form.
    There is no 5+ hour grins to gain 1 level.
    There is for the most part enough content to keep people busy for about 1-2 weeks the rest is gearing up, Which you can skip for 2-3 major patches and play for 3 months and be right back at it.

    Because of these 2 factors.. Please jump mmos all the time and come back, for 2-3 months. then repeat. This is what has happened to wow, Big new patch will keep people busy for 2-3 months then jump ship again.
    (1)
    Last edited by CrystalRainbow; 11-21-2014 at 01:30 AM.

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