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  1. #1
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    I'm always amazed at how much work people put into this knowing it will get glanced at and ignored (At best) by devs, but whatever gets you through the day. :P

    I'm just glad you didn't say Chemist...
    (5)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Teslo View Post
    I'm always amazed at how much work people put into this knowing it will get glanced at and ignored (At best) by devs, but whatever gets you through the day. :P

    I'm just glad you didn't say Chemist...
    It only took two days to make these, my fastest yet. ; w ;
    And I agree, Chemist would be a bad name for a battle class/job, when we have Alchemists already as crafters.
    (2)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Teslo View Post
    I'm always amazed at how much work people put into this knowing it will get glanced at and ignored (At best) by devs, but whatever gets you through the day.
    Meh, I think the only reason why some of us have stopped is because we don't know anything about how the devs will approach class design with 3.0. Chances are more people would be pitching ideas if we had any idea of what they're planning to do with classes and jobs moving forward.
    Quote Originally Posted by Mimilu View Post
    And I agree, Chemist would be a bad name for a battle class/job, when we have Alchemists already as crafters.
    Not really. In the JP version of FF Tactics Chemists are actually アイテム士, or "item user". Could have called it apothecary or medic, I guess.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)