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  1. #31
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tharian View Post
    What? No he doesn't... And further the reference to "The Man with the Golden Gun" is a direct reference to the 1974 James Bond Movie "The Man with the Golden Gun." It can be absolutely nothing else.

    For reference, THIS is Laguna Loire's gun:

    Dynza probably thought about Laguna Loire because of the music played during Laguna's combat, "The Man with the Machine Gun". However, Laguna wasn't any special gunner, most basic one even lol. But ye I thought the same as you when he/she said Laguna's gun was golden O.o
    (1)

  2. #32
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    I personally would like Gun Class to take a page out of Star Wars: The Old Republic's book and become Ranged Healing & DPS.

    Right now Bard is Ranged DPS & Support, Gunner could potentially be a new form of Healer.
    Focusing on Magi-tech instead of Magic, which from a Healer standpoint would be a breath of fresh air.

    Honestly FFXIV has too many DPS as it is. I would like to see Gunner turn into something that would help balance out the class archtypes.
    I remember reading that Ranger is in development a few months ago.
    So Gunner being DPS would be a clone of that, to have Archer turn into Gunner would alienate the Lore of Archer imo.

    Taking from Lightning & having a Gunblade would give them a unique weapon.
    Give the class Stances/Modes and they can cycle between close and range.
    Which could give the class some more customization.

    I'm just spewing out ideas. I have wanted this class since FFXIV ARR's BETA.
    (0)

  3. #33
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by Defias View Post
    I personally would like Gun Class to take a page out of Star Wars: The Old Republic's book and become Ranged Healing & DPS.
    No... we don't need another freaking Bard.

    Since we already know that the Dark Knight is 3.0's Tank Class, then that means that the Musketeer (or whatever the Gun Class is called) will be either a direct DPS or Healer Class. It will probably not be another Hybrid Class the way that Bard happens to be.

    My money is on the Gun Class being a direct ranged DPS class. But that is my primary hope because we need a direct ranged DPS complete with a new Ranged DPS Limit Break, because Bard certainly isn't it.

    Also, I am pretty sure Yoshida said something about us getting THREE classes when 3.0 hits the shelves.

    Also, your idea to give the Gun class Gunblades (ala Lightning) just wouldn't work. The Gladiator/Paladin already has Lightning's Gunblade.
    (1)
    Last edited by Tharian; 11-17-2014 at 07:57 AM.

    ~ Eternal Dawn FC ~ Male Player ~

  4. #34
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    How can you forget Chemist from Final Fantasy Tactics?

    If the gun job is a healer and called Chemist, I will be stoked. I loved Chemist in Tactics.
    (1)

  5. #35
    Player
    Mirron's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    151
    Character
    Mirron Cykyledo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I don't recall any mention of three jobs really. And we definitely aren't getting three classes if Dark Knight is anything to base that statement off of. But yeah, I really don't see us getting Gunner as a ranged DPS job. It seems to directly contradict the statement of "it's not what's expected" or however it was worded. Everyone just about expects a ranged DPS job in a similar vein to Archer, but without the support elements. A healer, on the other hand, does make sense with a few jobs that a gun job could cover.
    (0)

  6. #36
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by DeadRiser View Post
    How can you forget Chemist from Final Fantasy Tactics?

    If the gun job is a healer and called Chemist, I will be stoked. I loved Chemist in Tactics.
    The Chemists default weapon was the Knife, not the Gun. It wasn't until after you unlocked Mustadio that you even actually got access to guns in the first place. Meanwhile you get your first Chemist in the very first battle in the game. so clearly Chemists did not require Guns to be played.

    Additionally the Chemists primary mode of healing was through the use of Potions. The healing items in this game are incredibly sub par. As such I don't see the Gun class being a Chemist.

    Quote Originally Posted by Mirron View Post
    I don't recall any mention of three jobs really. And we definitely aren't getting three classes if Dark Knight is anything to base that statement off of. But yeah, I really don't see us getting Gunner as a ranged DPS job. It seems to directly contradict the statement of "it's not what's expected" or however it was worded. Everyone just about expects a ranged DPS job in a similar vein to Archer, but without the support elements. A healer, on the other hand, does make sense with a few jobs that a gun job could cover.
    Or we could just end up with a Gun Mage straight out of Final Fantasy X-2 (i.e. a Gun-wielding Blue Mage). That too would be something people aren't expecting, but is actually something people do want.
    (1)

    ~ Eternal Dawn FC ~ Male Player ~

  7. #37
    Player
    Mirron's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    151
    Character
    Mirron Cykyledo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I considered that, but it seems particularly unlikely. If it is Gun Mage as well your request for a new Ranged DPS Limit Break wouldn't happen either, Gun Mage would almost assuredly use the Meteor line. Gun Mage seems more likely than Agent though, which should say something about how likely I consider it.

    As for healing as a Chemist, chances are the way the healing is explained would be through potions, but they wouldn't use consumable items for it.
    (0)

  8. #38
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by Mirron View Post
    I considered that, but it seems particularly unlikely. If it is Gun Mage as well your request for a new Ranged DPS Limit Break wouldn't happen either, Gun Mage would almost assuredly use the Meteor line. Gun Mage seems more likely than Agent though, which should say something about how likely I consider it.

    As for healing as a Chemist, chances are the way the healing is explained would be through potions, but they wouldn't use consumable items for it.
    You're probably right about Gun Mage using the Meteor Limit Breaks. Personally I like the idea of using a Gun Mage form for the Blue Mage in this game over some of the other models.

    I mean in FFVI, Strago used daggers, flails, and rods. Of those only the Flails are really available as a weapon that hasn't been used for a given class in FFXIV. In FFVIII Quistis used a whip, which is an interesting enough weapon, but I really don't see how it would work with the graphics engine that the game is utilizing. In FFIX, Quina used giant forks, which unfortunately is one of the many weapons used by the Dragoon in this game. Khimari's weapon of choice has the same problem as Quina's did, in that it is primarily a Dragoon Weapon. FFXI's Blue Mage used a single handed sword, which is the Gladiator's domain in this game.

    Point is, of all the Blue Mage weapons that have appeared over time, only Flails, Whips, and Guns aren't already in use by another class in Final Fantasy XIV. And like I said, Whips may not be ideal weapons with the graphics engine we are using. Flails have essentially the same problem since they are a variation on Selphie's Nunchucks (FFVIII). Which leaves Guns as the optimal weapon to represent the Blue Mage.

    As for the Chemist, you're probably right again. If they did include the Chemist they would probably have the healing effects be item based lorewise, but cooldown based mechanics wise. That does raise the question of what the Chemist's Item Lore/Med Data Trait will do, as a Chemist without the Item Lore/Med Data Trait isn't a Chemist at all.
    (0)
    Last edited by Tharian; 11-17-2014 at 11:23 AM.

    ~ Eternal Dawn FC ~ Male Player ~

  9. #39
    Player
    Mirron's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    151
    Character
    Mirron Cykyledo
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Could just increase the effectiveness of potions. Might seem kind of pointless, but it would give Chemists at least some reason to use Potions. Maybe it'd be a general party-wide effect too, which would actually be kind of a nice passive thing depending on how strong it is, or just a kind of fluff thing if it isn't very powerful.

    As for what weapons a Blue Mage could use, they could always give it something new for Blue Mage. Summoners never used books prior to XI, but it seems like a fine weapon all things considered. They could also come up with some offshoot of a currently used weapon that would work for them to use as well. I personally expect that Red Mages will use Rapiers, even if it's similar to Gladiator weapons. Besides, Conjurer/Thaumaturge use pretty much the same thing with no issues as well.
    (0)

  10. #40
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Tharian View Post
    No... we don't need another freaking Bard.

    Since we already know that the Dark Knight is 3.0's Tank Class, then that means that the Musketeer (or whatever the Gun Class is called) will be either a direct DPS or Healer Class. It will probably not be another Hybrid Class the way that Bard happens to be.

    My money is on the Gun Class being a direct ranged DPS class. But that is my primary hope because we need a direct ranged DPS complete with a new Ranged DPS Limit Break, because Bard certainly isn't it.

    Also, I am pretty sure Yoshida said something about us getting THREE classes when 3.0 hits the shelves.

    Also, your idea to give the Gun class Gunblades (ala Lightning) just wouldn't work. The Gladiator/Paladin already has Lightning's Gunblade.
    Jesus, so hostile. No where in there did I say make the class a Bard Clone. I said...I would like it to be DPS/Healer and NOT DPS/Support. *Double Checks his original post out of paranoia*

    Last I checked Bards are not Healers. I would like Gunners to be Healers truth be told. Magitech Healers to be exact.

    I agree, we need a Ranged DPS Limit break. But we do NOT need another DPS class. The game has, 2 Tanks, 2 Healers, and 6 DPS classes.
    The last thing this game needs is yet another DPS.

    The appeal of guns would probably bring more folks onto the Healer side of the game. I hope the appeal of Dark Knight creates more Tanks.

    The Gunblade comment....can't a man dream?

    Edit: 1000 Char limit -_-;
    (0)

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